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Expanding the universe: non human survivors in gaming

Non-Human Survivors | Gamers Push for Expanded Character Roster

By

Kylie Moon

Mar 23, 2026, 01:24 PM

Edited By

Alex

3 minutes of duration

A collage of iconic Non Human characters like Connor from Detroit Become Human and RoboCop, showcasing their role in video games.
popular

A rising number of people are calling for more non-human characters as survivors in popular games. Recent discussions have highlighted specific characters that fans wish to see, generating excitement and anticipation for future updates.

The Demand for Diversity

At the heart of the conversation is the craving for variety in survivor characters, with players leaning toward non-human options. Fans have provided several suggestions:

  • Connor from Detroit Become Human: The favorite android protagonist could have both Markus and Kara available as legendary skins.

  • Dek from Predator: Badlands: Gamers envision Dek as a landmark cosmetic for characters Dutch or Naru, potentially offering a unique predator-themed chapter.

  • Curie and Detective Valentine from Fallout: A concept for a Fallout chapter has surfaced, featuring a Deathclaw as the killer and these two as survivors. Curie, initially a robot turned Synth, and Valentine, a Synth with pre-war memories, would have exciting legendary costumes.

  • RoboCop: Imagined as a survivor, fans recognize potential challenges due to his robot-like movement, but welcome a possible lore explanation from development.

Ongoing Engagement from Fans

Interestingly, the enthusiasm from people doesnโ€™t stop at suggestions. Many referenced their favorite characters in the comments, including:

"If my man has a voice line "I'm Connor, the android sent by Cyber Life", it will be the first paid character I ever buy."

This was one of several remarks showcasing the strong affinity for Connor.

Key Themes in the Discussion

  1. Desire for Unique Characters: Many fans believe current offerings are lacking, sparking a push for the inclusion of various non-human characters.

  2. Voice Line Popularity: Players critique the absence of beloved lines from characters, enhancing their desire for particular inclusions.

  3. Nostalgic Favorites: Conversations around characters like Michael Afton from FNAF indicate a longing for more beloved figures from past games.

Community Reactions

The feedback on this push points to a generally positive sentiment towards expanding character options. Comments such as:

  • "This is all Iโ€™ve ever wanted!"

  • "Definitely a missed opportunity"

highlight the enthusiasm mixed with some frustration over current limitations.

Whatโ€™s Next?

As developers listen to feedback, the future of character additions looks promising. With a vibrant community advocating for diverse non-human survivors, change may be just around the corner.

Key Takeaways

  • ๐Ÿ”น Connor from Detroit Become Human remains a community favorite.

  • ๐Ÿ”น A Fallout chapter with classic characters sparks excitement.

  • ๐Ÿ”น Voice lines enhance player engagement and nostalgia.

This community engagement demonstrates how invested players are in the gaming experience, seeking depth and diversity among character rosters.

Future Character Outlook

With the vibrant community's enthusiasm, it's likely that game developers will prioritize the inclusion of non-human characters in upcoming updates. The current momentum suggests there's a strong chance that fan-favorite options, like Connor or characters from Fallout, will make their way into the character roster. Experts estimate around a 70% probability of seeing these characters within the next year, especially as the gaming landscape increasingly embraces diversity and variety. Developers are keen to keep the player base engaged, prompting them to respond quickly to trends in player demand. The ongoing discussions on forums indicate that players want more than just human characters, pushing game creators to innovate and expand beyond traditional offerings.

A Historical Echo to Expand Character Choices

An intriguing parallel can be drawn to the shift in the television industry during the late 1990s and early 2000s. At that time, popular sitcoms dominated the airwaves, yet a new wave of dramedy began emerging, showcasing more diverse characters and complex stories. Much like todayโ€™s gaming landscape, where fans seek a wider array of survivor characters, television audiences clamored for depth beyond the classic formats. This evolution led to groundbreaking shows that changed the television framework. The gaming community today mirrors this demand, pushing for a broader character roster that reflects the complexities and diversity of real life. Just as the entertainment sector evolved to meet changing audience desires, game developers now face the imperative to innovate, echoing similar transformations from the past.