Home
/
Indie games
/
Indie game spotlight
/

Running a one player game: tips for solo adventures

Gaming Community Discusses Solo Adventures | One-Player Dynamics

By

Sana Abdul-Jabbar

Nov 10, 2025, 10:51 AM

Edited By

Omar El-Sayed

3 minutes of duration

A tabletop with dice, character sheet, and fantasy miniatures for a one-player RPG session.
popular

As more players explore tabletop role-playing games, questions are arising about running solo adventures. A recent discussion on forums revealed diverse opinions on how to manage a single-player game dynamic, especially for newcomers interested in Dungeons & Dragons.

The Challenge of One-Person Adventures

Running a game for just one player presents unique challenges. Many experienced DMs shared views on how experiences can vary. One user noted, "the game is not designed for much outside of its niche." This points to the limitations of standard RPG systems when adapted for solo play.

Key Insights from Forum Discussions

Several themes emerged from shared experiences:

  • Combat Focus: Many suggest making the game more combat-driven to maintain excitement. Relying on heavy action can suit one player better than role-play heavy sessions.

  • NPC Support: Players often recommend incorporating non-player characters (NPCs) as sidekicks to help fill the gaps in stories. This approach can boost engagement and prevent the game from stalling.

  • System Alternatives: Some mention alternative systems that are more suited for duet play. Games like Ironsworn have been suggested as better options for one-on-one scenarios.

"When I DM, I tell my players to role-play amongst themselves. That helps recharge my thoughts," stated one DM, highlighting the need for breaks in sessions.

Creative Solutions and Experiences

One DM offered insight from his camping trips: "I run one-on-one D&D, but itโ€™s a different experience. I often set characters at a higher level and choose lower stakes for stories."

This demonstrates how adjusting rules or story scope can create a fun outing, even if traditional structures don't apply. The atmosphere and personal stakes can shift how players experience the game.

Some express skepticism regarding solo play. One user pointed out that without a party, the game often falls flat, which has left some wanting.

What Players Are Saying

The feedback is mixed, but here's what users highlight:

  • Positive: Many enjoy the intimacy of a focused gaming experience.

  • Negative: Lack of party dynamics can lead to exhaustion and less exciting gameplay.

Key Takeaways

  • โš”๏ธ Combat-focused games tend to be engaging for individuals.

  • ๐ŸŒŸ Using NPCs can enhance player dynamics but may shift control to the DM.

  • โ“ Consider alternative TTRPG systems designed for one-on-one play for optimal enjoyment.

Overall, while opinions vary widely, one thing seems clear: solo play can succeed with creativity and adjustments. Whether primary focus is on combat, story, or alternative systems, the experiences shared reflect a growing interest in catering to individual players in RPGs.

The Road Ahead for Solo Gaming

Experts estimate that the trend in solo gaming will increase by about 30% over the next few years, as more people look for flexible gaming options. With the rise in popularity of platforms and forums focused on one-player games, developers might respond by creating more tailored systems that emphasize individual play. Additionally, thereโ€™s a strong chance of new campaigns and modules specifically designed for solo adventurers, as the demand for personalized experiences grows. The engagement strategies shared by experienced dungeon masters indicate that innovative approaches will play a key role in shaping future gaming sessionsโ€”all while keeping combat-oriented gameplay at the forefront.

A Reflection from Historyโ€™s Canvas

The current exploration of solo tabletop adventures can be likened to the early days of personal computers. Back in the 1980s, many tech enthusiasts dabbled with basic programming and gaming on their machines, often at the expense of collaborative play. Just as those pioneers carved their own paths in computing, todayโ€™s individuals are reshaping the landscape of RPGs as they seek unique solo experiences. This shift mirrors how personal computing allowed for an intimate interaction with technology, fostering a creative spirit that ultimately revolutionized the way communities engage with video games. The adventure of solo play may well mark a pivotal shift in tabletop gaming culture, echoing the transformations witnessed during the digital age.