Edited By
Carlos Gomez
In a recent user board discussion, questions about DualSense Edge settings have sparked a lively exchange among gamers eager to optimize their experience. One user asked about optimal stick and trigger deadzones for competitive reactions in PVP scenarios. The question raises a broader dialogue about controller customization impacting gameplay performance.
Numerous players are weighing in with insights on deadzone adjustments. Many agree that keeping stick deadzones low helps prevent stick drift, with recommendations suggesting a starting point of around 0%. As for trigger deadzones, 20% is a popular choice among seasoned players looking for quick reactions.
Stick Deadzone Wisdom: "For stick deadzones, itโs a general rule to put it as low as possible until you get stick drift."
Crouch and Jump Mechanics: One player mentioned, "I personally have crouch on R3 and when I used paddles I had jump on one of them, but itโs completely up to your preference."
Sensitivity Settings: A user is contemplating sensitivity adjustments, asking, "Both stick sensitivity curve is Quick and left stick curve adjustment +5 is it good? Deadzone adjustment is 0%. Should I make it 30%?"
Interestingly, the debate extends to button assignments. There's discussion about swapping R3, currently used for switching weapons, with a jump button for quicker mobility. This user feedback indicates a trend toward flexibility in control schemes that cater to individual play styles.
"Itโs completely up to your preference," one user noted, emphasizing the personal nature of controller adjustments.
โณ Stick deadzones should generally be kept low for optimal control.
โฝ 20% trigger deadzone is widely recommended for rapid response.
โป Community preferences vary; some favor crouch on R3 while others suggest a jump button instead.
As players continue to refine their strategies with the DualSense Edge features, it appears that customization is the name of the game. Will more users adopt these settings to enhance their performance in PVP? Only time will tell.