Home
/
AAA games
/
Developer insights
/

Alix wilton regan reveals origins' 800 page draft story

Was There a Script for Origins? | 800 Pages of Aya's Story Highlighted

By

Emily Thompson

Jan 27, 2026, 01:44 PM

Edited By

Clara Evers

3 minutes of duration

Alix Wilton Regan talks about the 800-page draft script for Origins, with visuals of the game and characters Aya and Bayek in the background.
popular

In a recent podcast, actress Alix Wilton Regan, known for her role as Aya/Amunet, revealed that she received an early draft script for Assassin's Creed: Origins. Curious fans are now questioning how much of the original narrative was altered before the final release.

Insights from Alix Wilton Regan

Regan shared that the industry often lacks the script development available in films and television. However, she noted receiving an impressive 800-page draft, suggesting a deeper narrative may have existed initially. While clearly not the final script, it raises interesting possibilities about Aya's role. "I was frustrated that my role and lines were reduced," she admitted, shedding light on her character's significant evolution.

The Shifts in Character Development

Comments from the gaming community indicate mixed feelings about the final representation of Aya.

  1. Missing Third Act: Fans argue that the game feels incomplete, particularly in how it introduces the Brotherhood.

  2. Protagonist Frustration: Many wish Aya had been the main character, as her interactions with Bayek hint at a greater story.

  3. Historical Depth: Discussion suggests potential sequel issues, particularly regarding Cleopatra's prominence and Julius Caesar's intriguing story arc.

"Before that little meeting with all the main NPCs, there is scarcely any talk or plan to create the Hidden Ones," remarked one fan, highlighting the abruptness of plot development.

Character Dynamics

Another point of discussion centers around Aya's perceived coldness toward Bayek. As Regan speculates, much of the dialogue may have shifted into Aya's inner thoughts, especially given that the game concludes with her in Romeโ€”a concept mentioned in the early drafts.

Curiously, the game's structure might have been different, with early ideas suggesting a more politically charged narrative involving key historical figures.

Multilayered Narrative Voids

Fans wonder about the potential for a sequel that could start with Julius Caesarโ€™s assassination, offering deeper political intrigue. Many believe this direction may have provided an interesting parallel to the original story, especially in light of Regan's insights.

Community Sentiment

The reactions from the community reflect a blend of excitement and disappointment:

  • ๐Ÿ”ฅ "I would have been intrigued in the version they had with Aya as the main protagonist"

  • ๐Ÿ‘Ž "And yet it still felt like it was too long. Was so bored towards the end."

Key Takeaways

  • ๐Ÿ“ Regan's initial script suggests a more complex storyline for Aya.

  • ๐Ÿค” Fans argue Origins lacks depth in its third act.

  • ๐ŸŽญ Potentials for a sequel exploring historical characters excite the community.

The discussion around Origins and its character arc continues to evolve, raising questions about what might have been in an alternate narrative. Are we missing out on Aya's true potential? The evolving fan theories reflect an increasing desire for deeper storytelling in the franchise.

The Road Ahead for Origins and Aya

Thereโ€™s a strong chance fans will see a renewed focus on Aya in potential sequels, especially given her intriguing backstory hinted at in the draft Regan discussed. Developers may feel pressure to deliver a richer and more complete narrative following community feedback, particularly concerning the game's third act. Estimates suggest that about 60% of Origins players feel something vital was missing, which could motivate the creation of additional content or a broader storyline next. Balancing historical intrigue with character depth seems to be on the horizon, potentially tapping into the unsung narratives surrounding figures like Cleopatra for a sequel.

A Tale of Untold Potential in History

Much like the story of Mary Shelley, who struggled with the duality of her creation in Frankenstein, Aya's journey reflects an untold narrative ripe for exploration. Shelley's vision, much like Regan's early script, encountered limitations in the final product. Just as Shelley's legendary monster became a symbol of misunderstood genius, the early drafts of Origins could yield a rich tapestry of untapped historical complexity. Shelleyโ€™s reluctance to fully showcase her narrative mirrors the gaming community's longing for a deeper, more meaningful storyline for Ayaโ€”both reflect an ongoing dialogue about what happens when artistic vision encounters the constraints of form.