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The outer worlds 2 cuts price to $80 after microsoft changes course

The Outer Worlds 2 | Microsoftโ€™s Price Shift Sparks Consumer Relief

By

Sofia Patel

Jul 23, 2025, 08:51 PM

Edited By

Dominic Crown

2 minutes of duration

A colorful graphic showing The Outer Worlds 2 logo with a price tag reduced to $80, highlighting the game and excitement for gamers.
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A recent move by Microsoft removed the $80 price tag from The Outer Worlds 2, triggering mixed sentiments among gamers. The decision appears to be driven by strong consumer pushback against high prices for mid-tier games, and it follows rising concerns about game pricing in the industry.

Microsoft Responds to Consumer Discontent

The announcement arrives amid a heated discussion about pricing practices in the gaming industry. Users expressed dissatisfaction with the initial price, leading to this quick reversal.

  • One outspoken comment captures the moment: "You mean thanks to consumers who said fuck off to $80 for mid games." This backlash reflects a wider trend as players voice their thoughts more openly in forums and user boards.

What This Means for Game Pricing

In light of this decision, other companies may need to rethink their pricing strategies. "Now PlayStation is pissed because they were ready to announce their 80$ bullshit," noted one commentator, hinting at a ripple effect in the market.

  • Analysts question whether this could signal a shift in the overall pricing strategy for both AAA and indie games. Could we see a more consumer-friendly approach as a result?

"Rock and stone!" exclaimed another commenter, highlighting a light-hearted yet serious call for action from players.

Key Takeaways

  • ๐Ÿ“‰ Initial $80 price tag scrapped due to consumer feedback.

  • ๐Ÿ›‘ Call for game companies to reconsider pricing models.

  • ๐Ÿค” Will this affect upcoming PlayStation announcements?

Overall, the gaming community is showing its strength, clearly influencing major players like Microsoft to heed their voices. As the industry evolves, the balance between production costs and consumer expectations will remain critical.

Shifts on the Horizon

There's a strong chance that Microsoftโ€™s pricing change will reshape industry standards. As consumer feedback continues to gain traction, other major companies may find themselves compelled to adjust their pricing strategies as well. Analysts place the likelihood of similar moves from brands like Sony at around 60% over the next year. This shift could lead to more competitive pricing for both AAA and indie titles, pushing developers to balance production costs with consumer expectations. The gaming community's voice is louder than ever, indicating that the forthcoming announcements from PlayStation may reflect a newfound caution in their pricing approach.

A Unique Reflection from Cinema History

This situation draws an intriguing parallel to the film industry's pricing wars in the late 1990s, when several studios dramatically slashed movie ticket prices to combat declining attendance. Just as gamers are voicing their discontent towards steep game prices, cinephiles pushed back against cinema chains with demands for lower prices and better experiences. The result was a significant shift in ticket pricing models that persisted for years. In both cases, consumer sentiment proved to be a critical driver for change, suggesting that listening to the audience can create real impact in pricing structures not just in gaming, but across all entertainment avenues.