Edited By
Omar El-Sayed

An intriguing debate has ignited among gamers regarding how Overwatch manages projectile alignment with the crosshair, despite off-center weapon designs. A post on forums dated April 17, 2025, has drawn several comments, revealing conflicting theories on game mechanics.
The original inquiry explores how characters like Pharah manage to fire projectiles that appear to align with the crosshair even when launching from an off-center position.
Users are asking: Is it a curving effect, or merely a camera trick? The gameโs firing animations do not seem to connect with the actual mechanics behind projectile tracking. This has led to a variety of insightful responses from the community.
Center Alignment: One key point raised is that, although animation shows an off-center launch, projectiles actually originate from the center of the crosshair. Gamers noted, "The projectile the game tracks comes from the center of your crosshair."
Invisible Hitboxes: Several players have pointed out that the actual hitbox is not visible. As one user stated, "Most easily observed with slowly moving projectiles." This concept explains the confusion with certain skills like Zaryaโs beam.
Projection Lines: Others suggest that a direct line from the gun to the target is drawn during gameplay. One comment elaborated, "The projectile just follows that line."
The overall sentiment shows curiosity and willingness to learn, with a neutral mix of confusion and clarification. People are eager for more insights into the mechanics that dictate how these projectiles behave.
"It's a fat (and forgiving, donโt get me wrong) Zarya beam on the gameโs side."
๐น Projectiles are centered, despite appearing off-center in animations.
๐ธ Hitboxes remain invisible, affecting players' perceptions.
โ๏ธ The shooting line adapts based on target distance.
As new players dive into Overwatch, understanding the nuances of gameplay mechanics remains essential. This continues to spark discussions, leaving many curious about the real behind-the-scenes work that enhances player experience.