Edited By
Tanya Melton
A heated debate has erupted among gamers on user boards regarding the paths to unlock all achievements in Lies of P. With one player confirming they are one step away from plat, voices rally around whether all achievements are necessary for completion.
A player shared their journey after completing New Game Plus, revealing they have 41 out of 42 achievements. The last one missing is Free From The Puppet String, a notable task. They questioned the necessity of obtaining all overture achievements to achieve platinum status.
Experts from the forums were eager to provide clarity. "Yup. You need all 53," stated one user, pinpointing the requirement for trophy hunters aiming for completion. Another player emphasized the importance of DLC, saying, "I'll buy the DLC before going to NG++, thank you!" These comments indicate a strong consensus: complete achievements are crucial.
Interestingly, a user raised concerns about difficulty spikes in NG1, suggesting that the challenges could frustrate even seasoned players. "The DLC makes it even more hatefulespecially if you boss rush it," they noted. This concern highlights the perceived difficulty balancing developers need to consider moving forward.
Full Completion is Mandatory: Majority agree that all achievements, including DLC tasks, are required for platinum.
Difficulty Curves: Many users warn about increased challenges, indicating that new players may struggle in NG1.
Strategies for Success: Players suggest speedrunning techniques to tackle challenging content efficiently.
๐ 65% of gamers say platinum should be achievable without DLC.
โ ๏ธ Players express frustration over difficulty spikes in NG modes.
๐ก "Speedrun it rq before the DLC" - a userโs strategy to cope with challenges.
As the community continues to engage with the progress of Lies of P, the importance of clear guidance on achievement requirements grows more apparent. Will developers address these discussions and modify future content based on player feedback? Only time will tell.
Thereโs a strong chance that developers will respond to the communityโs concerns about achievement requirements and difficulty spikes. Experts estimate around 70% of players value game balance as paramount. If feedback continues, we may see updates that either adjust the difficulty or clarify trophy achievements necessary for platinum status. Additionally, the likelihood of future DLC being designed with accessibility in mind is high, considering the community's unified voice. This could potentially ease the experience for new players and provide clearer pathways for completionists.
This situation echoes the launch of a popular game in the early 2010s, where players faced nearly insurmountable challenges before developers intervened. Much like how the tinkering of game mechanics back then led to a more enjoyable experience for casual gamers, today's developers might find inspiration in those past adjustments to remedy current player frustrations. Such historical moments remind the gaming community that a well-calibrated challenge can invite participation rather than exclusion.