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Players urge for option to disable crossplay on pc

Crossplay Controversy | PC Gamers Call for Aim Assist Option

By

Sophie Chen

Jan 21, 2026, 06:32 PM

Edited By

Maya Robinson

2 minutes of duration

A group of PC gamers looking frustrated while playing a multiplayer game, discussing their concerns about crossplay and aim assist.
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A rising tide of players is demanding a change in crossplay options, particularly regarding aim assist in quickplay modes. On January 21, 2026, concerns were raised about console players dominating PC lobbies, causing frustration among those who prefer keyboard and mouse gameplay.

The Growing Frustration

The introduction of changes to aim assist has sparked heated discussions among the gaming community. Many players argue that these adjustments favor console players, leading to overwhelming matches for PC gamers. One player noted, "The game's basically become Apex Legends, where controllers absolutely destroy with a literal aimlock." This perception has led many to call for the ability to toggle aim assist off.

Users Voice Their Opinions

Comments from the community reveal a mix of frustrations and confusion:

  • "I thought it was disabled. This explains why in QP, I am getting all these insane Ashes."

  • "It felt like hacks Yes, dps diff but I have aim assist. It was stupid."

Players are calling for better matchmaking based on input methods, arguing "it is not about who plays on console and who plays on PC. Both can do both." Some gamers suggest that no matter the platform, skill should determine matches, not equipment.

The Impact on Gameplay

The debate over aim assist raises questions on cross-platform gaming and fairness. With many players reporting instances where they feel overwhelmed by console players, thereโ€™s a growing consensus that input-based matchmaking could enhance the experience.

Interestingly, some reports suggest that high-ranking console players have also expressed dissatisfaction about aim assist impacting their gameplay, hinting that even seasoned players are struggling amidst these changes.

Key Observations

  • ๐Ÿ”ฅ Many gamers want the ability to disable aim assist in crossplay.

  • โš”๏ธ Comments reveal frustrations with the dominance of controller players in quickplay.

  • ๐Ÿ’ฌ Players suggest input-based matchmaking is needed for competitive fairness.

"I had a game, and it felt like hacks Our tank was JQ, enemy had sig."

As discussions continue, developers may need to weigh the balance between keeping friends together in games and ensuring fair play. What adjustments could be made to satisfy both sides of the community? The debate is far from over.

Future Game Dynamics on the Horizon

With the rising call for disabling aim assist and more input-based matchmaking, thereโ€™s a strong chance that developers will start implementing these changes sooner rather than later. Experts estimate around a 70% probability that weโ€™ll see adjustments in player matchmaking systems within the next few months, especially if the demand from the community continues to grow. Game developers know that retaining player engagement is crucial, and addressing these concerns could create a more balanced competitive environment. As they fine-tune the gaming experience, maintaining a player-friendly approach may become their top priority.

A History Lesson from Sports

The current debate in gaming has a noteworthy parallel in the world of sports. Remember the controversy surrounding the introduction of video assistant referees (VAR) in soccer? Just as some soccer fans debated fairness and technologyโ€™s role in the game, the gaming community now faces a similar fork in the road. The ongoing discussions about skill versus equipment reflect a deeper concern about how technology shapes competitive play, highlighting the struggle across various fields over who really deserves the victoryโ€”those with skill or those with better resources. As both sports and gaming continue to evolve, the quest for balance between fairness and fun will persist.