Edited By
Sofia Wang
A recent statement from PlayStation assures fans that its policy of not including first-party titles in PlayStation Plus on launch day will persist. Limited to 4-5 third-party games per year, the company cites that releasing first-party games 12-18 months after their initial release is "working really well."
The community on gaming forums is divided, with many expressing dissatisfaction. Some comments reveal deep frustrations over the current strategy that frequently leaves popular titles unavailable at launch.
"Yeah, not only will they not add day one games, but theyโll take away their old games for no apparent reason," noted one commenter, highlighting concerns about the older titles being removed.
Another user emphasized, "This is why I still predominantly buy games. PS Plus is a good value rental service but that's all it is." This sentiment suggests users feel the service lacks long-term value.
Several gamers pointed out the questionable timing of first-party titles getting addedโa process they feel is slow and often unreliable.
"First-party titles take more than 18 months to release on PS+ lol. They actually release on PC before PS+!" This highlights the uneven release strategy when compared to other platforms.
Others added frustration about the absence of titles like Spider-Man 1 and Horizon Forbidden West. "When you remove Forbidden West from the service, itโs a little odd," a user expressed.
As PlayStation maintains its course, many users claim that Microsoftโs Game Pass provides a more attractive offer for gamers.
โAnd thatโs why Game Pass has the upper hand,โ a fan remarked, drawing a direct comparison about value offerings.
๐ 4-5 third-party games are added to PS+ each year, while first-party titles lag 12-18 months.
๐ฐ๏ธ Users await the addition of significant titles, questioning PS+ strategy.
๐ธ "PS+ makes more revenue per year than Game Pass." This underscores the financial success of the service despite criticisms.
Despite pushback, Sony appears confident in its approach. As gamers continue to grapple with the limitations of the service, what will be its impact on PlayStationโs standing in the competitive gaming market? Only time will tell.
As Sony sticks to its policy, thereโs a strong chance the company will face increased pressure from fans to adjust their strategy. Experts estimate that if dissatisfaction continues, we might see a shift in their approach within the next 12 to 18 months. If complaints about access to first-party titles grow louder, Sony could begin exploring new options, potentially introducing day-one first-party titles in a tiered format or bundling them with special subscriptions. With Microsoftโs Game Pass gaining traction, Sony may have to adapt quickly to maintain its user base and revenue streams, which currently exceeds that of Game Pass.
The situation mirrors the transition in the music industry during the rise of streaming services like Spotify. Initially, major labels resisted making their top albums available on those platforms, thinking it would hurt traditional sales. However, as artists began to see the potential in streaming for reaching wider audiences, the model shifted. Today, most major releases are dropped on streaming platforms simultaneously with physical sales. Similarly, PlayStation may find that adapting their game release strategy could not only align them more closely with consumer expectations but also open new revenue avenues that they hadn't considered.