Edited By
Emma Collins
The Pokรฉmon franchise has reached a new milestone with Pokรฉmon Scarlet and Violet selling over 26.79 million units worldwide, securing their place as the most successful Pokรฉmon titles on the Nintendo Switch. This surge in sales has sparked a range of reactions from the gaming community.
While the sales numbers are impressive, the response from players has been mixed. Many fans recognize the gameโs mechanical and narrative strengths, yet they point out significant technical flaws. One commenter remarked, "I still firmly believe that SV are the best Pokรฉmon games mechanically and narratively. Just sucks that they are the worst games technically."
Others shared frustrations about the game's quality relative to its success. One user slammed, "Why make a good game when a bad game sells 30M?" Such sentiments highlight a growing concern over the quality of releases and the factors that drive sales.
Looking back, the original Sun and Moon games came close to this record, selling over 26 million copies. Fans noted that the follow-up titles, Ultra Sun and Ultra Moon, diverted attention from the original, explaining the sales difference. As one user put it, "The only reason [Sun and Moon] didnโt break records is because they released US and UM the following year."
Despite criticism, nostalgia plays a key role in the franchise's enduring popularity. Some players lament the franchise's trajectory, citing earlier titles like HeartGold/SoulSilver as the peak of Pokรฉmon gaming. According to another comment, "Series peaked around HeartGold/SoulSilver for me" This reflects a sentiment of longing for past game mechanics, such as mega evolutions, which some fans believe were abandoned too soon.
๐ 26.79 million units sold for SV, setting a new record for Pokรฉmon titles on Switch.
๐ Players express mixed feelings about gameplay vs. technical performance.
๐ Comparisons drawn to Sun and Moon's success, revealing reasons behind sales performance.
Interestingly, as technical aspects of games become a talking point, many wonder how this affects future Pokรฉmon titles. With so much money on the line, can GameFreak reverse the trend, or will the franchise settle for sales over substance? The true test will be the next installment in the beloved series.
There's a strong chance that the Pokรฉmon franchise will focus on addressing technical issues in its upcoming titles. Players' calls for higher quality could push GameFreak to prioritize polish over quick releases, especially with the sales success hinging on both nostalgia and gameplay. Experts estimate around a 70% likelihood that future installments will see a push for enhanced performance, possibly reviving elements like mega evolutions to improve player engagement. Given the franchise's legacy, it's clear that maintaining fan loyalty is just as important as capturing new audiences.
This scenario echoes the rise and fall of the music industry in the early 2000s. Just as record labels pursued profits through mass releases of average quality, Pokรฉmon's current trend resembles a similar commercialization of artistry. The industry eventually faced backlash, leading to a resurgence of authentic artistry in music that mirrored fans' genuine preferences. Like those artists who sought to break away from formulaic production, Pokรฉmon could certainly benefit from listening to its core audience to reclaim its identity in the gaming sphere.