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The downside of post s9 changes in gameplay balance

Balancing Problems | Concerns Grow Over Game Changes Amid Class Disparities

By

Aisha Khan

Jan 22, 2026, 04:15 AM

Edited By

Omar Ali

3 minutes of duration

Players discussing the impact of recent gameplay balance changes with a focus on increased lethality and strategy.
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A surge of community feedback has erupted regarding recent balance updates in the game, with many expressing dissatisfaction over the direction of character adjustments. Players are particularly concerned about changes that enhance lethality while sacrificing health across various characters, such as Sojourn and Vendetta.

The Shift in Game Dynamics

Game adjustments have triggered intense discussions online, as a faction within the community argues that recent character balance patches may lead the game toward a chaotic state reminiscent of previous seasons. Reports indicate that the introduction of high burst damage characters alters the fundamental strategies in gameplay.

Community Voices Weigh In

Players are vocal about their frustrations, recognizing a shift towards simpler, low-skill plays:

"The biggest issue with Season 9 has always been the bullet size increase. If you just remove that, then the game instantly becomes significantly better."

The changes appear to skew the match dynamics heavily in favor of coordinated team plays. Such shifts have prompted notable concerns:

  • Vendetta's mobility and burst damage have been labeled problematic, with a call for her to become more survivable instead of overly bursty.

  • The introduction of a powerful discord orb has sparked criticism for lacking balance.

  • Several players have emphasized the need for DPS characters to maintain a balance in strength and survivability.

One player lamented, "Wow turns out you really shouldnโ€™t treat balance as content," reflecting a sentiment that prioritizing character performance over balanced gameplay detracts from the overall experience.

Key Points of Contention

Feedback threads reveal three startling themes:

  • Character Strengths: A belief exists among players that some heroes, like Sojourn, are designed well overall, yet others need adjustments to achieve competitive equity.

  • Survivability Needs: Thereโ€™s a consensus that certain heroes, particularly Zen, need buffs to keep up with the fast-paced nature of current gameplay.

  • Arcade Game Appeal: Many players feel that current updates make the game resemble more of a casual arcade shooter than a skill-based competitive experience.

Key Takeaways

  • ๐Ÿ”บ Players overwhelmingly agree that several hero changes lead to an imbalance in gameplay dynamics.

  • ๐Ÿ”ป Community responses indicate that healing buffs may be necessary for certain characters to maintain competitive play.

  • ๐Ÿ’ฌ "The Freja changes have been so bad itโ€™s hitting multiple shots in a row" highlights community discontent regarding character adjustments.

Moving Forward

This evolving situation raises important questions about the gameโ€™s future: Are developers listening to community feedback? As discussions continue, players eagerly await responses that could reshape the way their favorite game plays out.

Stay tuned for updates from the community and developers regarding these changes.

What Lies Ahead for Game Balance

Thereโ€™s a strong chance developers will respond to this community outcry by implementing a mid-season balance patch. Experts estimate around a 70% likelihood that they'll make adjustments, particularly focusing on characters like Vendetta and Zen, to address survivability and burst damage issues. Given the vocal nature of the community and the potential impact on player retention, these changes could restore some balance by the end of the current season, leading to enhanced gameplay stability. If developers align updates with community feedback, we may see a resurgence of strategic team play, shifting the game away from an unbalanced shooting experience back toward its roots.

A Mirror from the Past

This situation with character balance uncannily parallels the early days of competitive basketball, when teams focused heavily on athleticism over technical skills. In particular, the transition from a rough-and-tumble playstyle to one that emphasized strategy and teamwork became a pivotal moment. Just as coaches had to recalibrate their approaches to maintain competitive integrity, game developers now face a similar challenge to prioritize balanced play over sheer power. Itโ€™s a reminder that, like in sports, the nature of gameplay can evolve, requiring ongoing adjustments to ensure everyone stays in the game.