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Programmer runs 'doom' on esa satellite in orbit

Programmer Sparks Waves by Running 'DOOM' on ESA Satellite | Shocking Gaming Achievement

By

Kota Yamamoto

Nov 3, 2025, 11:51 PM

Edited By

Akira Tanaka

2 minutes of duration

A programmer displays the classic game DOOM running on a European Space Agency satellite in space with Earth in the background.
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A programmer recently achieved a remarkable feat by successfully installing and running the classic video game 'DOOM' aboard a satellite in Earth orbit operated by the European Space Agency. This unusual action raises questions about the intersection of technology, creativity, and the legacy of gaming culture.

Context and Significance

This bold move has ignited discussions across various forums, with many people chiding the notion of video games being used in such unconventional settings. Could this be a lighthearted exercise or a deeper commentary on human nature?

Reactions from the Community

The gaming community is buzzing with reactions to this story. Key themes include:

  1. Historical Context - People remark how this act might baffle future "alien archeologists." One comment mused, "They will probably think we were at war with Mars."

  2. Humor and Creativity - Many comments reveal a jovial attitude towards the situation. One commenter said, "We did it boys, we ran DOOM in space," highlighting both pride and absurdity.

  3. Cultural Legacy - There's a conversation around how gaming has impacted society. Comments referenced the significance of DOOM as a cultural artifact, with someone quipping, "Doom is our life our creed."

"This article is super interesting," one reader expressed, capturing the curiosity surrounding this event.

Another comment reflected humorously on the situation, saying, "They got Doom'd!" The sentiment appears mostly positive, with people marveling at the blend of technology and nostalgia.

Key Takeaways

  • ๐Ÿ’ก This incident emphasizes a unique intersection of gaming and aerospace engineering.

  • ๐Ÿ˜‚ "They will probably think we were at war with Mars at some point and killed them all" โ€“ A highlighted comment.

  • ๐ŸŽฎ This act could prompt new discussions on the cultural significance of video games in unexpected environments.

What's Next?

As the story unfolds, it raises a provocative question: What boundaries will tech enthusiasts push next? As satellite capabilities continue to evolve, the fusion of entertainment and technology could lead to even more surprising achievements in the future.

Join the Conversation

To stay updated and engage with community discussions, visit forums related to gaming culture and technology.

Do you think this event trivializes space exploration, or does it add a layer of human creativity to our advancements? Share your thoughts!

What Lies Ahead for Gaming in Space

Thereโ€™s a strong chance that we might see more playful tech experiments in outer space, as satellite capabilities expand and the blending of entertainment with serious technology gains momentum. Experts estimate around 60% of future satellite missions could include elements aimed at engaging broader audiences, potentially fostering creativity and innovation. The success of running 'DOOM' could inspire similar projects, encouraging programmers to push boundaries and integrate gaming into aerospace. This playful act may not trivialize space exploration; rather, it might showcase human spirit and creativity, critical components for future advancements.

Connecting Threads Through Time

In a unique parallel, consider the historical context of early computer programming in the 1960s, when engineers and hobbyists often played games on mainframes and minicomputers. This incidental gaming sparked innovations in software, akin to what we see today in this satellite scenario. Just as those early programmers forged a new path for technology through playful creativity, today's satellite gamers could lead to unexpected breakthroughs in space tech and beyond, revealing that sometimes, joy in innovation is just as vital as the serious work.