Edited By
Nicolas Dubois

A growing conversation among gamers highlights a peculiar graphics issue on PS5 involving ray tracing. Users are noticing that emotes sharply improve the clarity of shadows, raising questions about graphics settings and performance trade-offs. This trend appears across both 120hz and normal modes, spurring debate within the community.
As players engage in their favorite titles, many find that their graphics take a strange turn when using emotes. "It's not exactly groundbreaking, but the shadows look totally different when I emote," reported one player. Others have attributed this phenomenon to potential shadow settings being altered during animation, which impacts overall visual performance.
Shadow Settings Critique: Some speculate that low settings for performance might improve upon triggering an emote.
Rendering Bugs: Many believe this effect isn't due to ray tracing but rather a glitch in the rendering process. "It's a rendering bug; ray tracing works only in interiors," commented one user.
Increased Visuals for Photo Mode?: Others suggested that similar graphics enhancements could be tied to built-in photo modes often present in console games when emotes are triggered.
"The โbadโ looks like a shadow map, just blurred pixelsโnot ray traced," said a community member, highlighting the real technical issues at play in game graphics.
The discourse surrounding this issue has been a mixed bag, with many gamers sharing varying opinions:
"Hahaha, thatโs a new one. 100% false, sir."
"This has nothing to do with ray tracing itโs a rendering bug."
"Curiously, does anyone else find this hilarious?"
Though the graphics issue during emotes appears contentious, it emphasizes the ongoing struggle between visual fidelity and performance in modern gaming. As consoles continue to push limits, will developers address these quirks, or are players simply playing the waiting game?
For ongoing analysis and updates, gamers are encouraged to visit community forums discussing these graphical challenges.