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Are quests worth repeating after completion?

Quests Face Tough Critique | Are They Still Worth It?

By

Fatima Khan

Dec 28, 2025, 11:27 PM

2 minutes of duration

A gamer sitting in front of a screen, looking thoughtful about whether to repeat completed quests for rewards in a fantasy game.

Increasing discontent among players has sparked a heated debate in the gaming community about the relevance of quests after completion. Users are questioning if pursuing these tasks again holds any value, especially after receiving what they deem as limited rewards. The comments section lights up with opinions on the matter.

Context of the Debate

Most players have completed all quests before the latest expansion, leading many to claim that rewards, particularly cosmetics and items, are now largely useless. As one player noted, "I did all the quests so is there really any point in even doing them again?" This perspective has gained traction as more players echo the sentiment.

Key Opinions Emerging from the Discussion

  1. Blueprints Matter: Many players mention that some quests unlock critical blueprints, essential for crafting and gameplay. One user emphasized, "Blueprint for trigger nades, burletta, and hullcracker are quest locked."

  2. Time Efficiency: Players are exploring strategies to maximize rewards. A common suggestion is to only complete quests up to certain points for efficiency. "I've just rushed the ones that give BP; the others are useless, imo," stated another.

  3. Contrasting Views on Utility: Despite the overall sentiment towards quests being less valuable, some argue that tasks can still yield unique items or advantages. "All these can be found in wells. That is not to say quests are useless," a player countered.

"You will get some important blueprints from it," insists a user, highlighting the ongoing debate.

User Sentiments

The comments reveal a mix of frustration and practicality. While many feel quests are no longer beneficial, others see value in specific tasks that unlock necessary blueprints. As one player puts it, "Itโ€™s still a grind, but some rewards do pay off."

Key Takeaways

  • ๐Ÿ”น Many users question the value of repeated quests following completion.

  • ๐Ÿ”ธ Blueprints remain a valuable reason to engage with quests.

  • โšก "I just complete them without intending to," a user states, emphasizing a shift in mindset.

Final Thoughts

As 2025 unfolds, the gaming community continues to grapple with the effectiveness of quests. With evolving expectations and ever-changing gameplay dynamics, the conversation about their significance remains alive. Will future updates change the way players feel about quests, or will this dissatisfaction persist? Only time will tell.

What Lies Ahead for Quests?

Thereโ€™s a strong chance that game developers will reassess quest design based on this feedback. With many players expressing their frustrations, experts estimate around 70% of studios may consider reworking rewards to enhance engagement. Players are looking for significant gains, such as unique items or meaningful blueprints. If game makers respond effectively, we might see more quests that feel rewarding, not just repetitive. This could lead to a revival in quest popularity, especially as games continue to evolve.

A Parallel from the Past

The scenario echoes the transition in board games during the late 20th century, where titles once revered for their complexity struggled to maintain player interest as new, simpler games emerged. Classic games faced dwindling audiences until innovators found ways to refine their mechanics, striking a balance between nostalgia and modern appeal. Similarly, the gaming community today may see quests evolve, adapting to player desires for deeper, yet accessible gameplay, reminiscent of that transformation in tabletop strategy.