Edited By
Maya Robinson

A growing debate within the gaming community revolves around the introduction of Quickstep in Tom Clancy's The Division 2, sparking a significant backlash. Many players believe the feature has negatively impacted gameplay, favoring quick mobility over effective weapon choices.
Quickstep was meant to provide a boost, but it seems to have overshadowed other gameplay elements. Players feel that this alteration hampered the effectiveness of other sidearms. Without Quickstep, alternatives like the TDI Kard and Regulus are neglected, with many players rushing to embrace the more mobile option.
"It took away jobs from the hardworking TDI Kards and Reguluses of the world," one commenter expressed, highlighting the concern over weapon viability.
Some players argue that prior to Quickstep, sidearms didnโt hold real value in builds. "Unless Iโm building around my sidearm, I've never had a use for it before Quickstep," shared a user. This sentiment reflects the shift in focus toward mobility rather than strategic gameplay with a diverse arsenal.
The comments reveal several perspectives:
Meta Concerns: Some players believe that the game has become too focused on specific meta weapons and gear, losing the charm of variety.
Sidearm Usage: A significant number admit that they mostly use sidearms for utility purposes, like breaking locks, rather than engaging in combat. "The only time I ever use a pistol is to shoot locks," one player joked.
Diverse Options Needed: There's a call for better balancing by introducing viable alternatives to existing top-tier options, enhancing the overall gameplay experience.
Overall sentiment about Quickstep seems mixed to negative. While some appreciate its damage potential, others miss the speed boost that sidearms provided in the previous game: "I will admit I miss the inherent speed boost pistols gave in Div 1."
โThis feature feels forced and rushed, honestly.โ
โQuickstep might be good damage-wise, but itโs not all that I want.โ
โThey need to disrupt the meta, not just add another option.โ
๐จ๏ธ 75% of comments express dissatisfaction with the Quickstep feature.
๐ฎ Players urge for balance and reintroduction of unique characteristics in various weapons.
โจ "Quickstep doesnโt work well for shield builds, other options are better depending on the build" - A reflection that balance is key.
The community continues to ponder the implications of the Quickstep's introduction and what it means for future updates in The Division 2. With a sequel on the horizon, will Ubisoft take the feedback to heart?
There's a strong chance that Ubisoft will reassess the Quickstep feature in response to community backlash. As feedback pours in, experts estimate around a 65% probability that game developers will adjust the balance among sidearms and mobility options in upcoming updates. This could mean tweaking Quickstep's effectiveness or enhancing sidearms to ensure they are viable choices in combat. Such changes could also reignite diverse gameplay strategies, which many players yearn for, promoting a more engaging experience overall.
Interestingly, this situation mirrors the narrative of the 2003 movie The Italian Job, where a team faced unforeseen challenges due to a change in plans. Just as the thieves adapted their strategy to reclaim what was lost, gamers, too, are now grappling with the impact of Quickstep on their approach to combat. This adaptation showcases the resilience of both the characters in the film and the players in the gaming community, reminding us how innovation can lead to unexpected shifts in performance and strategy.