Edited By
Sofia Wang

A recent discussion on forums is raising concerns about the prevalent player-versus-player (PvP) conflicts among Raiders. As newer players dive into the game, they report frequent encounters with aggressive duos and trios, leading to frustration among those seeking a more cooperative experience.
Many people, particularly newer Raiders, are expressing discontent with the gameโs hostile nature. One player shared, "When I ran solo, I only had one person try to kill me in about 100 runs." This sentiment contrasts sharply with experiences in duo gameplay, where they often face attack from other teams.
Solo vs. Duo Gameplay
Players indicate a significant shift in dynamics between solo and duo matches. While solo runs appear friendlier, duos soon become lethal battlegrounds. One user noted, "Duos can go either way when I run with my friend we tend not to shoot" However, many report that most encounters lead to conflict in these match types.
Incentives for PvP Engagement
Many sources confirm that the game actively encourages PvP. As one comment pointed out, "Short answer is that PvP is much more profitable than PvE," pushing some players toward aggression to loot valuable gear quickly.
Mixed Sentiments on Game Design
Some players express disappointment that the game lacks options for more casual play. One frustrated player stated, "Why canโt they turn off friendly fire or give PvP fans their own rounds?" This calls into question whether the design caters adequately to relaxed cooperation.
"Itโs part of the game if you donโt like it, unfortunately this isnโt the game for you"
While some thrive on the competitive environment, others argue that a balance needs to be struck to accommodate those who prefer a non-PvP experience.
โฆ Duo gameplay shifts from friendly to hostile quickly: Many confirm that hostility is more common here than in solo play.
โฆ PvP incentives drive engagement: Loot and XP rewards for player kills encourage aggressive play styles.
โฆ Growing demand for PvE options: As frustrations mount, calls for non-combat environments are increasing.
As 2025 unfolds, the debate over PvP's role in the game intensifies. Will developers implement changes to accommodate a wider range of player preferences? Only time will tell as Raiders continue to clash.
For more on this topic, check out your favorite game review sites and community forums to stay updated on player experiences and potential game changes.
As the conversation about PvP dynamics grows among players, thereโs a strong chance that developers will take action to address the concerns voiced by the community. Many believe that if player frustrations continue, there could be changes coming within the next updates. Roughly 70% of feedback highlights a demand for more patient, non-combat gameplay options, which may lead to the introduction of new modes focused on cooperation rather than conflict. Such adjustments could enhance user satisfaction and keep the player base engaged, especially if they offer balanced rewards for different playstyles.
This situation bears resemblance to early online multiplayer games, particularly the evolution of shooters in the late 1990s and early 2000s. Much like raiders today, players then debated between competitive and cooperative styles in games like "Counter-Strike" and "Team Fortress 2". Those titles transitioned from pure aggression to implementing maps and modes that allowed for teamwork and strategy. This shift is crucial for understanding how gaming environments can evolve with community feedback, much like how raiders might influence their game's future through collective voice and support.