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Controversy: re9 developersโ€™ stance against speedrunners

RE9 Developersโ€™ Choices Stir Controversy | Speedrunners React

By

Chloe Kim

Mar 14, 2026, 03:33 PM

Edited By

Carlos Gomez

3 minutes of duration

A group of speedrunners express frustration about a game mechanic in Resident Evil 9 that affects player control, gathered around computers and gaming consoles.
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Speedrunning fans are at odds with the recent design choices in Resident Evil 9, particularly regarding gameplay mechanics that seem to hinder speedruns. As speedrunners push for record-breaking times, blurry vision and uncontrollable coughing during key moments are viewed by some as a slap in the face from the devs, sparking heated discussions across forums.

Unforeseen Challenges for Speedrunners

Leon S. Kennedyโ€™s unexpected ailments during gameplay have left many questioning the developers' intentions. One commentator expressed frustration, stating that these mechanics feel more like hurdles than genuine challenges. "Not exactly groundbreaking, but it really throws a wrench in what should be a smooth run,โ€ they said.

This sentiment is echoed by others who point out that the randomness of the gameplay elements is off-putting for speedrunners. Sources close to the community shared that while scripted moments exist, the instances of Leon taking damage seem purely luck-based.

Key Themes from the Community Reaction

  1. Luck vs. Skills: The balance between luck and skill in speedrunning has been disrupted, making it harder to set personal bests.

  2. Random Interference: Commenters feel frustrated by unexpected gameplay elements that shift control away from players, emphasizing that it detracts from their mastery of the game.

  3. Scripting vs. Player Agency: The contrast between scripted events and player decisions adds to the players' confusion.

User Perspectives

Many speedrunners shared their thoughts:

"The unskippable on-rail sections feel like a middle finger to speedrunners."

Interestingly, some players argue that while these mechanics may seem punitive, they could also bring a new level of excitement to gameplay. A more optimistic viewpoint suggests that overcoming these challenges could define a new era in speedrunning strategies.

Community Sentiment

The overall reaction appears mixed, with a notable negative tone among traditionalists who prefer consistent gameplay. As one user stated, "Itโ€™s just frustrating to have your best runs ruined by something that isnโ€™t even part of your control."

Key Observations

  • ๐Ÿ”ฅ Community Frustration: A significant portion of comments reflects dissatisfaction with control interruptions.

  • ๐ŸŽฎ Speedrunning Dynamics: Speedrunning styles may adapt but require new skills to handle unexpected challenges.

  • ๐Ÿ‘€ Scripted Moments: Some critique suggests that increasing scripted actions could redefine the experience for speedrunners.

As the game community continues to relay their views, developers will need to navigate this feedback carefully. Will they reconsider certain aspects of gameplay in future updates? Time will tell how this evolves for Resident Evil 9 and its place in the speedrunning scene.

Whatโ€™s on the Horizon for Speedrunners?

Thereโ€™s a strong chance that developers of Resident Evil 9 will make adjustments in response to player feedback, particularly from the speedrunning community. As discussions heat up on various forums, experts estimate around a 65% likelihood of developers tweaking mechanics to enhance player agency and reduce frustrations caused by random gameplay interruptions. This might involve altering how certain scripted elements function or addressing overbearing mechanics like the forced coughing. Since many in the gaming community value a balance between challenge and control, changes could also help align the game more with traditional speedrunning styles, which could encourage a broader audience to engage in the speedrunning culture surrounding the title.

A New Light on the Past

The situation bears some similarity to the backlash faced by racing games in the early 2000s when developers implemented unwelcome physics and crashes, frustrating long-time players. Much like the current debate over Resident Evil 9, those racing titles had to navigate player outcry over sudden changes that disrupted established techniques. Developers eventually learned to find a common ground, integrating the classic appeal while introducing fresh designs. As history has shown, the evolution of game design often hinges on balancing innovation with player expectations, creating a lasting legacy amid dynamic change.