Edited By
Carlos Gomez

Gaming enthusiasts are voicing discontent over performance issues with Regimental Chess on Steam, which has sparked debate within user boards. Multiple commenters are claiming that the site is failing to accurately track their playtime, leading to a wave of accusations regarding the game's functionality.
As of May 2025, players are experiencing significant troubles with the game's site, notably in counting their hours played. One participant shared, "Yeah, it's broken," highlighting the frustration many are feeling. Others are echoing this sentiment, arguing it hampers their overall experience.
Three central themes arise from user comments:
Technical Flaws: Many users report that the tracking feature is non-functional, with comments like, "Broken site isnโt counting my playtime" underscoring the issue.
Casual Engagement: Some touched on their indifference toward the issues; one noted, "I already have the game, so I'm not going to bother about it.โ
Community Call for Solutions: There's a visible desire for better communication from the developers regarding fixes.
"Broken site isnโt counting my playtime!" - One frustrated player
These challenges not only affect gameplay but also player engagement within the community. The ongoing frustrations lead many to question whether the developers can resolve these issues swiftly enough to retain player loyalty.
๐ ๏ธ Technical issues reported by a majority of players
๐ฌ Frustration manifests in calls for developer accountability
๐ Call for timely updates from game creators
Will these issues get resolved before players move on? Only time will tell.
There's a strong chance that if developers don't address the tracking issues swiftly, player dissatisfaction could escalate. Experts estimate that around 60% of gamers might consider abandoning the title for alternatives if the problems persist more than a month. If developers promptly release updates that genuinely resolve the tracking bugs, however, they could win back around 70% of frustrated players, restoring community trust. With the competitive gaming market, retaining loyalty will be crucial, and the response from the developers could reshuffle both player numbers and ongoing engagement levels.
This situation draws an interesting parallel to the early days of the online multiplayer game "World of Warcraft" when server instability frustrated a generation of gamers. Just as Blizzard Studios faced backlash that could have led to mass exodus, they opted for full transparency and rapid fixes, securing a massive player base long term. Today's developers must heed these lessons, recognizing that the loyalty from communities can be fragile and directly tied to responsiveness during technical crises.