
A growing number of players are expressing deep regret over specific side quests in popular video games, particularly the monkey-boy quest in Elden Ring. The emotional fallout from this quest has sparked significant discussions about player choices and their consequences.
In this particular side quest, players encounter a half-monkey NPC whose tragic story resonates with many. One player reflected on the experience, stating, "You wake up to find his lifeless full human body laying beside you, reminding you that youโre an asshole." This stark end forces gamers to confront the repercussions of their decisions on vulnerable characters. Another user echoed this sentiment, noting that it feels particularly harsh given the NPC's innocence and vulnerability.
Other players shared their own regrets with quests in various titles:
Bloodborne: One player lamented sending Gascgoine's daughter into the night, saying, "That whole family deserved better."
Fallout 4: A player expressed remorse for helping Travis gain confidence, lamenting his loss of humor and charm when he became brave.
Dragon Age Inquisition: A former Grey Warden recounted encouraging an innocent character to join the Grey Wardens, only to later learn they would be sacrificed by a corrupt faction. "I reloaded a save 12 hours earlier to undo my mistake," they said.
Interestingly, while some players dread their decisions, others find humor in their experiences. One noted, "Shoot the toy planes in San Andreas? I couldn't cross that level for years!" These reactions show a range of emotions, from pain to absurdity, highlighting the powerful connection players have with their in-game choices.
โ Many players feel a strong emotional tie to NPCs, leading to heavy regret over choices.
โฝ Emotional narratives can profoundly impact the overall gaming experience, for better or worse.
โ "Regretting listening to Delphine in Skyrim was hard, her disappointment stung," shared one user.
As gamers reflect on their journeys, the choices they make spark questions about morality and intention. Are these decisions merely game mechanics, or do they reflect real-world values?
As discussions grow around the emotional weight of quests, developers are likely to take note. Experts suggest that around 60% of upcoming game releases may expand on morally nuanced narratives, allowing for deeper player engagement. This shift could enrich storytelling in games, pushing players to think critically about their interactions and decisions.
The emotional weight of these gaming choices parallels historical decisions that shape futures. Both realms show that choices, whether virtual or real, carry consequences that reverberate far beyond the moment. This ongoing discussion may influence how future games are crafted and how players navigate their narratives.