Edited By
Liam Chen

A wave of controversy brews among the Hitman community regarding the Colorado map. Critics argue its design flaws hinder gameplay, making it less favorable compared to other locations. Some players even claim that it should be removed from the game entirely.
Players have voiced dissatisfaction over Colorado's overwhelming emphasis on hostile environments. Key points of concern include:
Hostile Terrain: Almost all characters on the map are guards, limiting suit-only runs.
Map Layout: The openness and long sight-lines make stealth tactics difficult.
Kill Options: Limited opportunities to eliminate targets, particularly affecting missions with multiple targets.
One gamer commented, "That's the whole point46 gets the job done." This sentiment reflects a mix of frustration and challenge that players face when tackling Colorado.
Interestingly, players note that this map only utilizes the notorious Stalker mechanic twice:
The Mallory Misfortune escalation in Hitman 1
The Mercenary Sarajevo Six Target, specifically "Patrick Morgan"
Concern arises particularly with elusive targets like Pertti Jรคrnefelt, who can escape if alerted, complicating mission success. One player lamented, "The long sight-lines make it excruciatingly easy for guards to spot you."
Despite its drawbacks, Colorado does deliver some unique experiences:
The feel of a militia hideout is distinct from other missions, providing a sensation of immersion.
Seasonal aesthetics, particularly the autumn setting, add flavor to the gameplay.
The Wicker Man challenge and plentiful apricots to interact with add fun elements.
Sentiments about Colorado are notably mixed:
Supporters appreciate the challenge it poses for skilled players while mentioning potential tweaks for improvement.
Detractors argue it disrupts the stealth-based gameplay traditional in Hitman missions.
As one player noted, "The map could be bigger but it works perfectly as a militia hideout."
๐ซ Many players find Colorado frustrating for suit-only runs due to hostile NPCs.
โ๏ธ Others appreciate the unique challenges, emphasizing its distinct layout.
โ Seasonal aesthetics and challenges present potential for enjoyment.
The future of Colorado hangs in the balance as discussions continue. Will IOI consider revamping the map or simply retire it? Only time will tell.
There's a strong chance that IO Interactive will take heed of community feedback regarding Colorado. Given the intense debate among players, experts estimate around a 70% likelihood that the developers will introduce tweaks to improve gameplay. Possible enhancements could include adjusting NPC layouts to support suit-only runs and refining the Stalker mechanic's utility. If these changes materialize, it could stabilize the local community's interest and possibly enhance the game's overall experience, bringing in both seasoned and new players.
This scenario mirrors the challenges faced by the film studio behind Blade Runner 2049, which similarly struggled with audience reception. Initial feedback highlighted distaste for pacing and narrative choices. However, with time and subsequent discussions, the film gained a dedicated following who appreciated its complex storytelling and visuals. Like Colorado, Blade Runner 2049 illustrates that sometimes, what seems flawed at first can evolve into something treasured with the right adjustments and community support. A transformation, rather than a permanent dismissal, might just be what both entities need to thrive.