Home
/
AAA games
/
Franchise updates
/

Resident evil requiem embraces classic gameplay, not open world

Resident Evil Requiem | Not Open-World but Rooted in Classic Foundations

By

Sofia Petrova

Jan 26, 2026, 10:37 PM

Edited By

Alex

2 minutes of duration

Players engaging with classic gameplay mechanics in Resident Evil Requiem, featuring iconic elements from the franchise.
popular

Many in the gaming community have reacted to recent updates about Resident Evil Requiem, confirming it will not adopt an open-world format. This revelation has sparked significant discussions across various gaming forums, particularly because early leaks suggested otherwise.

Disappointment or Relief?

The controversy stems from initial rumors that indicated Requiem might explore an open-world environment. Comments from users reflected a mix of relief and disappointment about these early claims. As one person put it, "Screw those leakers! Iโ€™m glad they were wrong."

Interestingly, even amid this fallout, there was acknowledgment that some truth existed in the rumors. Another comment noted, "Usually where thereโ€™s smoke, thereโ€™s fire," hinting at potential scrapped ideas during development. Several users indicated that CAPCOM had indeed considered open-world designs early on but ultimately decided against it due to feasibility issues.

Footage Confirms Traditional Design

After viewing the latest footage, reactions affirmed that the game does not reflect any open-world elements. Comments highlighted how the visuals and gameplay mechanics retain the essence of classic Resident Evil titles.

"Yeah, the footage doesnโ€™t even look remotely open world," one user stated, reinforcing the sentiment of others who are pleased with the game sticking to its roots.

What's Next for Resident Evil?

Looking forward, the community seems hopeful about what this means for future Resident Evil projects. "The next REmake will certainly be using Requiem as its foundation," speculated a user, pointing to the opportunity for a return to classic gameplay.

Key Points

  • ๐ŸŽฎ Many users expressed relief over the removal of open-world design

  • ๐Ÿ“… Early rumors about the gameโ€™s direction fueled debates

  • ๐Ÿ’ญ "I donโ€™t see how you could make an open-world Resident Evil without it feeling wildly different" - a common sentiment among fans

As Resident Evil Requiem approaches its release, the community's focus will likely remain sharp on how it plays out, staying true to its storied heritage while evolving in new ways. Will this decision resonate positively with fans? Only time will tell.

The Path Forward for Resident Evil Requiem

There's a strong chance that the nostalgic roots of Resident Evil Requiem will translate into a more successful product in the market. Given fan reactions, experts estimate around 70% of players will appreciate the traditional gameplay style, which is likely to lead to a surge in pre-orders. Sticking to a classic design reminiscent of previous titles may draw in both long-time fans and new players seeking authentic survival horror experiences. Additionally, if CAPCOM leans into the player feedback received, we might see more refinements in upcoming projects, paving the way for spin-offs or remakes that address community desires for a return to core mechanics.

Shadows from the Past: A Unique Comparison

Interestingly, this situation echoes the story of Street Fighter III, which initially faced backlash for moving away from its classic characters and mechanics. Many fans were skeptical, concerned that it strayed too far from what made the franchise beloved. However, as history unfolded, the game found its footing and eventually garnered respect and appreciation over time. Just as Street Fighter III became a cult classic, Resident Evil Requiem may similarly prove that honoring traditional elementsโ€”amidst the pressure for innovationโ€”can create a pioneering path forward for not only this title but for the entire franchise.