Edited By
Maya Robinson

A surge of feedback from players has brought the current trials system into question. Users are expressing frustration over leaderboard dynamics, particularly the incentive to avoid gameplay for several days to dodge tougher matches in newly released trials.
The main contention revolves around the leaderboard-based ranking, which many find unsatisfactory. One player noted, "The fact that players are incentivised to not play the game for a few days into the new set of trials just to not be matched against complete sweaters is dumb." This sentiment resonates strongly with others who argue that leaderboards should only apply to specific modes, like cantina legend.
Proposed changes are consistent among gamers. Here are a few highlighted ideas:
Point-Based Promotions: Many players suggest replacing leaderboard rankings with a point system, where achieving a set number of points leads to promotions. For instance, earning 20,000 points could grant a single promotion, while 60,000 points might achieve a triple promotion.
Removing Extraction Requirement: "Having to extract to lock them in makes them even more of a chore," shared one commenter. This change could alleviate frustration experienced during challenging extraction moments.
While some players find the extraction requirement engaging, others feel it adds unnecessary stress.
"It reinforces the idea that you always have to be prepared for PvP," argued one player who supports the extraction system. This highlights a split in opinions, with some players viewing it as a crucial aspect of gameplay integrity.
However, complaints about gameplay mechanics persist:
Late Lobby Spawning: Several users reported issues with late entries into trials, leading to missed opportunities in competitive scenarios. "8 to 9 times Iโd be thrown into lobbies that are at least 10 min old," mentioned one frustrated player.
Insufficient Competition: Critics underlined the advantage of teams over solo players. Many feel that competing in team-heavy environments makes it impossible for solos to rank effectively.
Frustration with Current System: A mix of positive and negative feedback points to significant issues in the trials system.
Call for Simplified Points System: Proposed plans involve a simplistic point-based promotion model.
Extraction Process Debates: Opinions are divided as to whether the extraction requirement should stay or go.
As discussions continue, it remains to be seen how developers will respond to these growing concerns. Will they adapt the trials system to better suit the community's needs, or will the current setup largely remain unchanged?
As player feedback escalates, thereโs a strong chance game developers will adjust the trials system to better reflect user desires. Many players are vocal about switching to a simpler point-based promotion, and developers may not overlook this when they assess overall community sentiment. Experts estimate around a 70% likelihood that changes will emerge, especially considering the need to retain player engagement during ongoing trial events. Given that ranked systems significantly influence player retention and enjoyment, we can expect these changes to unfold in upcoming updates.
A unique parallel can be drawn to the evolution of competitive sports, like the transition in basketball from rigid rules to more fluid game play. Just like players demanded better rules to enhance fairness and excitement, gamers today seek a competitive environment that prioritizes enjoyment over strict performance metrics. This shift highlights the necessity for adaptability in any competitive system, echoing the modern gaming struggle for balance between competition and enjoyment.