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Revamping the shrine of secrets: perk rework proposal

Shrine Rework Proposal Sparks Debate | Gamers Push for Enhanced Perk System

By

James Wright

Jan 8, 2026, 01:50 PM

Edited By

Sofia Wang

2 minutes of duration

A visual of the new Shrine of Secrets showing highlighted perks available for purchase with price tags and a section indicating weekly discounts on random perks
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A wave of discussion is growing among the gaming community about a proposed rework for the perk system. Fans argue that with over 200 non-general perks available, limiting the shrine selection to just four each week is insufficient and outdated. The proposal suggests allowing players to purchase any perk at a higher cost while maintaining discounted options.

Proposed Changes and User Sentiment

Players are frustrated with the current system's limitations. The suggested overhaul aims to give gamers more flexibility in acquiring perks, with tier 1 perks possibly costing 3,500 shards and four randomly selected perks discounted to 2,000 shards weekly. This approach seeks to address the concern that the shrine becomes obsolete as new perks are introduced.

"Having just four perks a week isnโ€™t enough when the game offers over 200. The shrine needs to change," a player commented.

Key Concerns from Users

  1. Monetization Impact: Some players worry that the proposed changes may negatively affect the game's monetization, causing developers to reconsider.

  2. Personalization Options: Suggestions for personalizing the shrine so that previously purchased perks donโ€™t reappear could enhance user satisfaction.

  3. Balancing Costs: There's an understanding that perks should be costly to make them desirable, with many suggesting a structure of four perks per role or character to balance accessibility.

Selected Quotes from Community Discussion

  • "Making it 4 perks per role could be a better compromise."

  • "Love the idea as a player, but Iโ€™m curious about how itโ€™ll affect pricing."

Community Reaction

The feedback is a mix of hope and skepticism. While the notion of a more user-friendly shrine excites many, concerns linger about its potential implications for the game's financial model. Players express a desire for swift action, as the current system appears outdated in the face of frequent new content additions.

The End

As discussions continue, the community's call for reform highlights a demand for innovation in gameplay mechanics. Can developers adapt without jeopardizing their profitability? Only time will tell as the gaming scene evolves.

The Path Forward for Perk Rework

Thereโ€™s a strong chance that game developers will take action on the perk rework proposal within the next few months. Given the growing frustration among players and the competitive nature of the gaming industry, experts estimate around a 70% likelihood that they will roll out changes to enhance the shrine system. The community's input clearly shows a demand for more perks and customization. If developers integrate these suggestions, they could not only retain their player base but also attract new gamers who seek flexibility in gameplay. However, any modifications will need to balance user desire for accessibility and the gameโ€™s monetization strategy, which remains critical in todayโ€™s market.

Unforeseen Lessons from the Past

While many might only recall tech giants' missteps, a lesser-known example can be found in the evolution of food delivery services. Several years back, companies faced backlash over their limited menu offerings and overlooked customer preferences. Some adopted a more flexible approach and allowed for broader selections, resulting in massive surges in customer satisfaction and engagement. Similarly, if developers embrace the feedback on the perk system, they may find that adapting to players' needs can foster loyalty and result in a thriving community. History suggests that in gaming, as with food delivery, listening to the customers can be the missing ingredient for success.