Edited By
Samir Patel

A rising faction of gamers is urging for immediate changes to melee weapons in the game, with many expressing frustrations over slow attack speeds and hitbox inconsistencies. Recent discussions reveal a clear demand for balance adjustments that could level the playing field with ranged weapons.
Players have zeroed in on specific changes they believe would enhance the viability of melee weapons. Three significant themes emerged from discussions across various user boards:
Hitbox Adjustments
Many gamers are frustrated by melee weapons often phasing through crouching players. "The amount of times weapons phase through crouching players is infuriating," one user reported. Improvements to hitboxes are seen as essential for making melee more effective.
Attack Speed and Damage Revisions
Players vehemently request a return to higher damage outputs for weapons like sledgehammers and daggers. Suggested changes include restoring the sledgehammer to 115/200 damage and adjusting the daggerโs backstab angle to 180 degrees to ensure proper damage registration. As one comment states, "These changes will make melee weapons viable enough to fight back against ranged weapons."
Bugs and Glitches
The community highlights numerous bugs that aggravate gameplay. One user described how "spear attacks donโt hit people about 10% of the time,โ often at crucial moments. This negative experience contributes to the perception that melee options are unattractive compared to ranged alternatives.
"If I have to hit like a wet noodle after putting in so much effort, at least make the suck consistent," another player lamented.
While some players see melee combat intertwined with gunplay as a natural balance, others vehemently disagree, asserting that melee options currently lack effectiveness. The challenge presented by melee weapons has sparked heated debates in forums. Some gamers are pushing back, favoring melee as part of the meta for upcoming patches.
โ๏ธ High damage demands: Calls for sledgehammer and dagger adjustments.
๐ Bug issues persist: Glitches with hit detection plague gameplay.
๐ Community split: Supporters and detractors clash over melee options in the meta.
The conversations about melee weapon adjustments are ongoing, but itโs clear that players are passionate about seeing their suggestions address balance and enhance overall gameplay in the coming updates.
Thereโs a strong chance that developers will respond to the community's rising demands for melee weapon adjustments in upcoming patches. Feedback from various forums indicates a clear consensus around bug fixes and damage output revisions. Experts estimate around a 70% probability that hitbox adjustments will be prioritized, given the significant frustration players have articulated. If developers tweak the sledgehammer and dagger properties as suggested, they could effectively enhance melee combat effectiveness, fostering a healthier balance with ranged options. Such changes might not only revitalize gamersโ interest in melee weapons but also spark renewed enthusiasm for the game's competitive scene, making it a win-win situation for both players and developers.
The current calls for melee adjustments in gaming echo the historical shifts seen in sports like basketball, where early gameplay favored height and athleticism. As more versatile players began to reshape the meta, the league adapted rules to level the playing field, ultimately nurturing the popularity of different play styles. Just as basketball found its rhythm with increased inclusivity, gaming may discover its balance between melee and ranged combat by embracing community feedback. This connection underscores how players' voices can indeed drive the dynamics of competitive play, whether in sports or digital realms.