Edited By
Isabella Martinez

A recent discussion on forums about a potential Riker's Island expedition and stronghold has sparked varied responses from the gaming community. Some people are all for it, while others express caution over raid-style content.
The idea of exploring Riker's Island and turning it into a playable content zone offers numerous storytelling opportunities. Comments show curiosity, with one gamer stating, "I'd love it. So many options for the story with it."
However, this enthusiasm isn't universal. Many prefer game modes tailored for smaller groups. As one commenter expressed, "For the love of god, no more raids please. Keep it standard 1-4 players." The call for gaming options that cater to various play styles has resonated with others.
Several key themes are emerging from these conversations:
Level of Engagement: Many players are open to adding stronghold-style content, which they feel would enhance gameplay without requiring large teams.
Caution Against Raids: Thereโs a push against the more complex raid formats. Players prefer flexibility in team size and structure.
Creative Alternatives: Suggestions have surfaced for other locations, like Alcatraz, showcasing a desire for diversity in gaming experiences.
"Sounds good to me." - Community member
๐น A majority favor the idea of a stronghold over raids.
๐ธ Thereโs a strong preference for 1-4 player modes, moving away from 8-player raids.
โฆ Suggestions for locations like Alcatraz reflect a desire for varied gaming experiences.
Curiously, the conversation continues to evolve. The timing of discussions around new content might influence future game development. It will be interesting to see how developers respond to this feedback as they plan for upcoming updates.