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Roblox dominates as cs2 and league of legends soar

Report | Older Games Command 35% of PC Playtime | Roblox on Top

By

Emily Thompson

Feb 24, 2026, 01:13 PM

2 minutes of duration

A colorful digital illustration showing Roblox characters and logos in front of classic game icons like CS2 and League of Legends, highlighting the popularity of Roblox among players.
popular

A recent report reveals that classic games like Counter-Strike 2 (CS2) and League of Legends dominate 35% of total PC playtime in 2026. Interestingly, Roblox has outpaced both as the preferred choice among gamers, stirring conversation about gaming trends and hardware limitations.

Context of the Data

Amid rising hardware costs, many players gravitate towards games that require less demanding systems. CS2 and League remain popular, primarily due to their accessibility and free-to-play models.

Gamer Sentiment

Commenters on various boards noted:

"The real reason is free-to-play and able to run on any machine."

This perspective highlights how financial constraints shape gaming habits. As one user pointed out, new games often don't run well on older hardware, leading many to stick with familiar titles that their systems can handle.

Trends in Gaming Habits

Three key themes emerged from community feedback:

  • Preference for Accessibility: Gamers noted that CS2 and Leagueโ€™s enduring popularity stems from minimal hardware demands and the fact that they are free.

  • Critique of New Releases: Many expressed disappointment about modern games, labeling them as overpriced and lacking in substance. One commented, "Probably. New games suck, while being full price too."

  • Sunk Cost Fallacy: Some play classic games out of investment rather than enjoyment. A user pointed out how, "Some just play because they have already invested so much."

Key Takeaways

  • โ–ฝ A huge 35% of PC playtime is taken up by CS2 and League.

  • โœฆ Gamers are steering towards free games that run well on older systems.

  • โ–ณ "Classic sunk cost fallacy" influences game choices for many players.

While older juggernauts continue to hold gamer interest, the staying power of Roblox as a versatile platform raises questions about the future landscape of gaming. Can the industry pivot to meet the needs of both seasoned players and newcomers?

In this shifting scenario, it appears that hardware limitations and game accessibility drive engagement more than innovation. The future could hinge on how developers adapt to this market sentiment.

Insights on the Horizon

Looking ahead, itโ€™s likely that affordability will shape the gaming industry in significant ways. With hardware costs climbing, developers may focus on creating games that cater to older systems, ensuring wider accessibility. Thereโ€™s a strong chance that we could see an increasing number of free-to-play titles emerging, similar to what CS2 and League of Legends have successfully done. Experts estimate around 60% of gamers prefer cost-effective options when faced with expensive alternatives, suggesting that game publishers may pivot towards more inclusive pricing models to keep players engaged.

A Lesson from the Music Evolution

An intriguing parallel can be drawn from the music industryโ€™s evolution in the late 90s and early 2000s. Just as CDs became exorbitantly priced, leading to a rise in digital piracy and the birth of free platforms like Napster, current gaming trends indicate a push for affordability in response to hardware and market constraints. Just as musicians eventually adapted by offering streaming services, the gaming industry may find a way to balance innovation with user needs, emphasizing accessibility while also trying to keep players excited about new content.