
A heated debate is brewing among players regarding the differing reload times of two RPK light machine gun (LMG) variants. While some believe it's a bug introduced with the recent TU22 patch, others think it results from the guns' distinct designs.
The conversation revolves around the military and black market RPK models. Players have reported noticeable differences in reload speeds since the latest patch was released.
One player noted, "Almost all weapons have three variations. Either standard, military, or from your craft bench. So there is always an upside or downside to the specific version." This has added to playersโ confusion, particularly regarding reload speeds for variants sharing the same caliber.
The community's reactions reveal three significant themes:
Magazine Influence: Some players suggest that "the magazine being used still plays into the reload speed," highlighting that different magazines could significantly impact performance.
Confirmed Variant Differences: "Because they're different guns," stated one community member, emphasizing that the distinctions are operational.
Bug Speculations: Following the patchโs deployment, one listed a strong suspicion: "I suspect this is a bug the dev changed RPK reload time from 4.0."
While opinions vary, there are mixed feelings within the community. Some players suspect that the inconsistencies are oversight, while others believe it was an intentional design choice. A pointed remark noted, "This mistake crept in, they left the military with the reload speed not updated."
"The thing is, I have tried to change the talent which is why I donโt understand why this specific RPK has higher reload time," mentioned another user, reflecting the shared confusion.
โ "RPK-74 (BM) has a slightly faster base reload time."
โ ๏ธ The latest patch led to unclear reload timings for LMGs.
๐ The community believes discrepancies may stem from unintentional developer errors.
As the conversation continues on forums, many eagerly await the developers' response to the current situation. Will future patches clarify this ongoing issue or leave players hanging?
Itโs likely that developers will address these reload timing discrepancies in an upcoming update, given the volume of feedback. Experts estimate about a 75% chance that fixes will target the military and black market versions. If the reload speed variations stand as a design choice instead of a bug, will the community adapt, or will they continue to voice concerns regarding balance?
The debates around reload times echo similar controversies from the early 2000s concerning character classes in another popular game. Those arguments eventually led to understanding and improvements in gameplay. Will the discussions about the RPK reload times guide future design choices in the same way?