Edited By
Julia Forester

A wave of enthusiasts is searching for new real-time strategy (RTS) and turn-based RPG games that step away from traditional gameplay elements. This demand highlights a desire for titles featuring non-linear enemies, endless grinding, and semi-permadeath mechanics similar to games like Darkest Dungeon.
Players are calling for games that offer limited enemy encounters and character replacement upon death, emphasizing an engaging grind rather than experience points. Titles like Sun Age: Battle for Elysium and Days Gone resonate most with these gamers, who prefer moderate-sized gamesโideally under 30 GB.
Several titles have emerged in the discourse that align with these preferences:
Battletech: A mech-based strategy game that encourages deep tactical planning.
XCOM: Known for its strategic elements and squad management, remains a fan favorite.
Stoneshard: Fans recommend it for its similarities to Darkest Dungeon and its roguelike elements.
The Last Spell: Gaining traction for its blend of tactical gameplay with a twist on permadeath.
Responses on gaming forums are enthusiastic:
"I picked up Battletech again after finishing Mechwarrior 5 Mercenaries. Itโs so good!"
"If you dig games like Darkest Dungeon, youโll love Stoneshard."
Some players also mentioned Diplomacy is Not an Option and Heroes of Might and Magic 3 (HoMM3) as worthwhile experiences to consider.
๐ Game Preferences: Many gamers are leaning towards titles with limited enemies and grind-focused gameplay.
๐ฅ Title Recommendations: Responses highlight favorites like Battletech, XCOM, and Stoneshard.
๐ Game Size Matters: A common desire for moderate storage sizes, generally under 30 GB.
This interest signals a shift among gamers and their quest for deeper, more engaging gameplay experiences. As the conversation evolves, developers may take notes from this feedback, possibly shaping future game releases in the RTS and RPG genres. With 2025 still fresh, the anticipation for new titles that fit these criteria continues to grow.
The call for RTS and RPG games with limited enemies suggests that developers could shift toward more innovative mechanics. There's a strong chance that studios will embrace these requests, potentially leading to a rise in the popularity of mid-size games that prioritize unique gameplay over length. With over 70% of players expressing interest in titles under 30 GB, companies are likely to respond. Experts estimate around a 60% chance that future releases will increasingly feature permadeath mechanics and reduced enemy encounters, aligning with playersโ desires for more engaging experiences. As this demand continues, we could see an influx of titles that push boundaries while offering fresh twists on familiar genre staples.
Consider the early days of indie music in the 2000s. Just as players today are pivoting away from traditional gaming molds, music lovers began to reject mainstream pop for more creative, niche genres that didn't focus on commercial success. This shift gave rise to a community-driven landscape where diverse sounds thrived and shaped what we now call the indie genre. Similarly, gamers seeking unique gameplay experiences are fostering a movement that could redefine how studios approach game design. Just as indie artists flourished by listening to their audiences, game developers may soon find success by heeding the calls for innovation and fresh mechanics.