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Running attacks in games: why they don't make sense

Controversial Monster Attacks in Video Games | Players Slam Realism

By

Elena Russo

Apr 29, 2025, 11:51 PM

2 minutes of duration

A fierce monster charging at a player in a video game, showcasing a running attack.
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A growing number of players are expressing frustration over certain monster attack mechanics in popular video games. The issue? Creatures running into opponents instead of using more realistic attack patterns. This debate gained traction as players criticized the logic behind these move sets.

Realism vs. Gameplay Mechanics

In a heated discussion on gaming forums, players questioned the realism of attacks by creatures like Rathian and Yian Kut. One commenter highlighted, "You have this Rathian, a flying beast with fire and poison. What is her attack? Running into you." Another added that this approach disrupts immersion, stating, "It's like theyโ€™re waving their arms and head like they are morons."

The inconsistency in monster behavior has left many players dumbfounded. Why would a predator choose such an ineffective attack method? The community argues that it diverges from how animals behave in the wild, especially during hunts. As mentioned in one comment, "A hurt predator doesn't hunt, and a predator that doesn't hunt starves."

Common Concerns from Players

Three main themes emerged from the comments:

  • Repetitive Attack Animation: Players feel that the running attack is just a recycled animation that offers no variety in gameplay.

  • Hitbox Issues: Many reported concerns about the hitbox being poorly designed, causing major frustrations during gameplay.

  • Realism in Behavior: Thereโ€™s a persistent argument about how these creatures should resemble real animals, which often charge or bite instead of colliding.

"Only 2 times? Man that bitch will chain those charges nonstop!"

A Mixed Sentiment

The community's sentiment is predominantly negative, with players calling for more variety and realism. Their desire stems from an ongoing expectation that creatures in these games should behave in ways that reflect real-world animal behavior.

Highlights

  • ๐Ÿšซ "Running into you" attack is criticized for poor design

  • โšก Hitbox mechanics frustrate players, leading to frequent defeats

  • ๐Ÿฒ "Rathian will chain those charges nonstop!" - Player feedback

As this conversation unfolds, it's clear that the call for a reevaluation of monster attack styles aligns with a broader demand for immersive and engaging gameplay experiences. What will developers do next?

For more gaming insights and community feedback, check out GameSpot or visit your favorite forums.