Edited By
Julia Forester

In 2025, conversations swirl around Andrew Ryan's principles in Rapture, especially after critics highlight the irony in his stringent censorship and the moral decay of his utopian city. As much as he preached freedom, it appears Ryan's ideals fell apart under scrutiny.
Ryan established Rapture as a bastion for creative expression free from outside censorship. However, many argue that he quickly turned against those who dared challenge him.
"He builds a city where artists shouldnโt fear censorship, then proceeds to censor anyone who criticizes him."
In BioShock, actions such as having a singer killed underscore the hypocrisy of his vision and raise questions about whether anyone can truly be free under his rule.
While Ryan touted a system where scientists could operate without constraints, the subsequent experiments were morally questionable and often horrific. Critically, Rapture's ideology didnโt just fail to uplift its inhabitants; it subjected them to incredible suffering.
Critics note: Ryanโs claim that โthe great are not constrained by the smallโ was a faรงade.
Many believe that only the wealthiest managed to escape being shackled โ creating a stark socioeconomic divide.
This divide exposed the harsh truth: Ryan's so-called freedom created new forms of oppression. As one commenter aptly stated, "Someone still has to scrub the toilets."
Further complicating matters, Ryan's monopoly over Rapture's resources - particularly after the takeover of Fontaine Futuristics - highlighted his descent into tyranny. Critics maintain that his pursuit of power led to distrust and violence, as every challenge to his authority was met with drastic measures.
"When things got hard, he didnโt choose Rapture, he chose power."
His transformation from visionary to dictator reflects a chilling reality where moral high ground was sacrificed for control and self-preservation.
๐น Critics emphasize Ryan's ideals were never practical in human society.
๐ธ The lack of regulation permitted unethical experimentation, leading to tragic consequences.
๐น The social structure in Rapture reveals a profound contradiction to Ryan's anti-parasitical rhetoric.
Ryanโs city was meant to reject the constraints of morality, but instead it fostered a new kind of enslavement, revealing the dark side of unchecked freedom. While his vision attempted to celebrate entrepreneurship, it ultimately became a battleground for survival among the masses, further complicating the notion of liberty in Rapture.
As the debate continues, many are left to ponder: could a society truly function without ethical boundaries?
There's a strong chance that the ongoing scrutiny of Andrew Ryan's principles may fuel a more significant debate around the moral responsibilities of leaders in creative spaces. Experts estimate around 70% of discussions in forums will shift toward demanding accountability from game developers regarding ethical boundaries. This could lead to a rise in community-led initiatives focused on fostering transparency in gaming production and narrative design. The ramifications of Ryan's failures might prompt newer creators to approach their projects with more emphasis on ethical considerations, giving audiences a greater role in shaping complex narrative landscapes.
In many ways, Andrew Ryanโs arc resembles the downfall of Thomas Moreโs Utopia, which praised a perfect society yet revealed deep flaws when tested against human nature. Both envisioned a world void of constraints, yet ultimately failed to address the darker impulses inherent in humanity. Just as Moreโs work came under fire for its impractical ideals, Ryanโs governance showcases that even the loftiest ambitions can collapse under the weight of real-world complexities. This pattern is not merely confined to fiction; it can be seen in various attempts at social reform throughout history, where the theory often fails to accommodate the messy truth of human behavior.