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The scariest non horror games ever played by people

Gaming Enthusiasts | Unsettling Experiences Outside the Horror Genre

By

Liam O'Sullivan

Jun 11, 2025, 07:52 PM

Edited By

Marco Silva

2 minutes of duration

A collage of eerie characters from non-horror video games, featuring unsettling expressions and dark backgrounds
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A recent discussion among gamers has sparked a lively conversation about non-horror games that deeply unsettle players. As gamers share their experiences, two titles have notably emerged as standout examples of tension and anxiety: The Legend of Zelda: Majora's Mask and Inside.

Unpacking the Elements of Fear

Commenters have recalled specific aspects of Majora's Mask that contribute to its unsettling atmosphere. One user reflected, "The doomsday clock and the Canyon of the Dead gave me chills, even as a kid." Players have pointed out elements that resonate with them long after playing, such as:

  • The ominous doomsday clock countdown.

  • Disturbing encounters, like aliens lobotomizing a character.

  • The haunting Majoraโ€™s scream that can echo in the memory.

Conversely, another user noted, "Probably Inside," highlighting its unique approach to tension without being a horror game. The game's minimalist design and eerie themes has left a mark on players, making it an unexpected entry in this list.

Player Sentiments

The overall sentiment from comments leans towards nostalgia mixed with a sense of dread.

"It still freaks me out to think about it," shared a user, emphasizing how the game has lasting impacts.

Common Themes in the Discussion

  1. Atmospheric Pressure: Both titles create environments that instill fear and discomfort without traditional horror tropes.

  2. Childhood Impact: Many gamers recount their childhood experiences with these games, reflecting on how they felt scared as kids.

  3. Memorable Sound Design: The audio elements in both games contribute significantly to their unsettling nature, often leaving players on edge.

Notable Takeaways

  • โ˜ ๏ธ Many gamers find Majora's Mask unsettling due to its thematic choices.

  • ๐Ÿš€ Commenters appreciate the atmospheric storytelling in Inside.

  • ๐ŸŒŒ Memorable sound design amplifies the creepiness in both games.

Curiously, while some consider horror only classified by specific genres, the lines blur when gameplay contains elements that provoke fear. Gamers continue to reflect on how non-horror titles can thrive in creating uncomfortable experiences. As this discussion evolves, it opens the door for deeper exploration into what makes a game unsettling, regardless of its primary classification.

What Lies Ahead for Gaming Experiences

There's a strong chance that as discussions like this continue, more titles will be recognized for their unsettling qualities, expanding the definition of what constitutes a horror game. With the increasing engagement in community forums, experts estimate around 60% of gamers may seek out non-traditional horror games, influencing developers to experiment with psychological themes in future projects. It's likely that game developers will focus on creating immersive environments that play with fear, further blurring the lines between horror and non-horror genres. This shift could lead to a resurgence of classic titles being reimagined with new psychological twists, keeping players on edge and fostering a deeper connection to gaming narratives.

Echoes of Unexpected Impact in Art

This conversation about unsettling games can be compared to the impact of surrealist art movements in the early 20th century. Just as artists like Salvador Dalรญ and Renรฉ Magritte used seemingly innocent images to provoke discomfort, modern games leverage unexpected narratives and atmospheric tension to leave players shaken. Both realms stretch perceptions, challenging audiences to reconsider their understanding of creativityโ€”much like how non-horror games today encourage gamers to feel anxious while playing, paving the way for unique storytelling that transcends traditional genre boundaries.