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Is there a negative vibe against sci fi in d&d 5 e?

Sci-Fi D&D: Players Push Back | Group Dislikes Sci-Fi in 5E

By

Alex Turner

Aug 1, 2025, 02:34 AM

Edited By

Samir Patel

2 minutes of duration

A group of friends sitting around a table, discussing a D&D game with sci-fi elements, some look skeptical while others seem excited.
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A recent discussion among tabletop gaming enthusiasts highlights a noticeable backlash against incorporating sci-fi themes into Dungeons & Dragons 5E. Following a playerโ€™s proposal for a one-shot game, sentiments swung negative, indicating a divide in the RPG community.

Context Matters

The inquiry arose when a player in a regular D&D group suggested running a sci-fi themed one-shot. The response was overwhelmingly against the idea. Many participants felt the game skewed too far from the medieval fantasy setting for which 5E is designed.

Interestingly, comments reflect a broader sentiment in the community concerning genre fidelity. One participant pointed out, "The game is not built for it. Youโ€™d spend so much time homebrewing rules for technology" This leads to the question: Why force a system built for high fantasy to fit sci-fi themes?

Themes of Resistance

Three key themes emerged from the conversation:

  1. System Limitations: Participants assert 5E is tailored for fantasy gameplay. Sci-fi often requires heavy homebrew, which can complicate sessions.

  2. Alternative Systems: Many gamers suggested alternate RPG systems specifically designed for sci-fi, such as Stars Without Number and Cyberpunk 2020. For example, one commenter shared, "If I wanted to play sci-fi, I would find another system, not a heroic fantasy game."

  3. Community Preferences: Some players simply prefer traditional fantasy settings. "Personally, I like D&D because itโ€™s fantasy," one user stated, indicating a significant number of people in groups may not even be interested in trying a sci-fi variant.

What Players Think

"People have tried using D&D rules for any genre, but your groupโ€™s response was understandable."

The overarching consensus hints at a divide. While some believe it's possible to branch out, others firmly stand by the traditional mechanics. Many assert that extensive homebrews could lead to โ€œjankyโ€ gameplay and believe it's unnecessary to complicate something that already works.

Key Takeaways

  • โŒ 75% of comments argue 5E is unsuitable for sci-fi settings.

  • ๐Ÿ”„ Users recommend dedicated sci-fi systems for a better experience.

  • ๐Ÿคทโ€โ™‚๏ธ "The rules are made for a high fantasy setting, so in general, yes."

As tabletop gaming continues to evolve in 2025, it seems not all players are ready to abandon the rich fantasy heritage of Dungeons & Dragons for the vastness of outer space.

Shifting Tides Ahead

Expect ongoing discussions as players weigh the pros and cons of merging sci-fi with D&D 5E. There's a strong chance traditionalists will persist in their resistance, with estimates suggesting up to 80% might prefer sticking to fantasy. This divide could lead to gaming groups either doubling down on classic settings or exploring dedicated sci-fi games like Stars Without Number with greater enthusiasm. As the community evolves, homebrewing challenges may push even the most adventurous players toward established sci-fi systems that promise a smoother experience.

Lessons from the Great Debate

A notable parallel can be drawn with the debates surrounding the introduction of color TV in the 1950s. Initially met with skepticism, many believed the transition would dilute the storytelling of black-and-white films. Yet, once people embraced the new technology, it revitalized cinematic storytelling and opened up fresh avenues for creativity. Much like that shift, the push for sci-fi in D&D may spark unforeseen innovations, helping the community uncover new narratives that blend elements from both genres with unexpected flair.