Edited By
Emma Collins

A wave of backlash has erupted among players regarding the expedition bonus linked to Scrappy, igniting intense discussions across forums. Many argue the 6% bonus fails to provide any tangible benefit, raising questions about its intended purpose and the broader mechanics of the game. The topic amassed numerous comments in just a few hours, showcasing the community's frustration.
The controversy centers on a perceived flaw in how the bonus operates. Players have discovered that during raids, they receive a maximum of eight parts, effectively nullifying the impact of the 6% increase. "Probably to get 6% extra? Not 0% extra. Isnโt exactly hard to understand," one player remarked, while others shared similar frustrations about the game's mechanics.
While some players assert that the bonus works but triggers after repairs, others are skeptical, arguing about the apparent lack of effectiveness:
"The whole expedition doesnโt hardly do anything unless you no life the game."
Players overwhelmingly called for an adjustment, suggesting that the bonus should be bumped to 10% to create a meaningful difference. Comments reflect frustration with the current system, with some declaring:
โ6% only stacks to one extra item after three consecutive expeditions.โ
โThe max you can get is 16 items from a full-length raid; 6% isnโt impressive.โ
Notably, thereโs a split in sentiment among players. Some maintain that the bonus must have a hidden mechanic, while others believe it merely exists to bait gamers into grinding further.
Thereโs a clear call for improved communication from the developers. Players are seeking transparency regarding how bonuses and rewards accumulate, worried that the current setup might drive fans away. "Show us clearly what the bonus XP after raid we get for people who did the expedition," another user succinctly pointed out.
โฝ Players question the actual effectiveness of the 6% Scrappy bonus.
โ Many call for an increase to 10% for a tangible impact on rewards.
โก โYou can get way more than 8 per raid,โ suggests mixed experiences among players.
As this debate continues to unfold, will developers address these concerns, or will players be left to navigate this frustrating terrain alone?
Given the rising tide of player discontent, there's a strong chance developers will respond by adjusting the expedition bonus. For instance, a shift from 6% to 10% could be implemented within the next season, likely around a 70% probability as teams look to retain their audience. Additionally, clearer communication about the game mechanics and bonuses is imperative, with experts estimating approximately an 80% likelihood that developers will open direct channels for feedback. This could address not just the bonus issue but also wider concerns that players have expressed over recent months, creating a more engaged community.
This scenario has a striking parallel to the 1970s fuel crisis in the United States, where sudden changes in gas prices led to widespread public outrage. During that time, citizens rallied for transparency from oil companies and demanded fair pricing, igniting a transformation in how corporations managed public perception. Just like back then, players today may push for better understanding and fairness in gaming mechanics, fostering a demand for accountability that reshapes the industry. The stakes are high, and how developers respond could redefine player relationships in a sector that thrives on engagement and trust.