Edited By
Omar El-Sayed

A fresh look at the upcoming map for Season 3 has dropped, stirring up a wave of chatter among players on various forums. As anticipation builds for this new version, discussions have sparked over the fit and functionality of the landscape.
Comments from the player base reveal several recurring themes in their excitement and criticism. Players have notably noticed the points of interest (POIs) on the island's outer rim, suggesting they will remain after the initial storm.
"Hey look! POIs on the outer rim of the island! Surely they'll be there after the first storm, right?"
However, not all feedback is positive. Some players expressed disappointment with specific locations, particularly criticizing the First Order. One user bluntly stated, "Are they still trying to push the first order? Jesus. Give up already."
Conversely, a more optimistic sentiment emerged around the prospect of challenges tied to the map's four corners, with another player remarking on how "four corner challenges bout to go crazy."
Players are split on their enthusiasm for the map, blending disappointment and hope. Here's how comments break down:
Platform Design: Critique of the First Order remains high, viewed as tired or overdone.
Map Structure: Interest in the POIs and challenges is evident, but some think the layout feels underwhelming.
Resistance Requests: Enthusiasm about potential new models, like a "full scale Tantive IV model at the resistance base."
โณ Players are eager for changes in POIs, especially around the island's edges.
โฝ Mixed feelings persist regarding the First Order's involvement.
โ "Shouldโve swapped boxcars for the first order place. Boxcars sucks."
โป "Looks kinda underwhelming," reflects part of the community sentiment.
As excitement and concern brew in the gaming community, one question lingers: Will the new map invigorate the player base or leave them wanting more? The answer may reveal itself as more details unfold closer to the season launch.