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Unused seattle 'fuck fedra' gate from episode 3 revealed

Unused Seattle 'Fuck FEDRA' Gate Sparks Controversy | Fans Disappointed by Cut Design

By

Chloe Kim

May 11, 2025, 09:00 PM

Edited By

Omar Ali

Updated

May 12, 2025, 01:02 AM

2 minutes of duration

The unused entrance gate from Episode 3 displays the words 'Fuck FEDRA' in bold lettering, showcasing set design details from the filming location in Seattle.
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A recently revealed unused set from the Seattle QZ episode ignited discussions among fans, spotlighting the costs and decisions behind the showโ€™s production. Commenters express mixed feelings about the wasted efforts of the construction team, emphasizing concerns over budgeting practices in a high-stakes environment.

Behind-the-Scenes Insights

The set, which featured a striking entrance gate with the message "Fuck FEDRA", was built for the series but was ultimately cut from the final edit. Art director Harrison Yurkiw led the construction, overseeing the detailed design alongside a broken ramp that made it into the episode.

"A nice set despite not making the show, huge effort by cast and greens"

Sources confirm the intricate details that went into the build.

Fan Reactions

Reactions on various forums show clear frustration and disappointment regarding the cut. Highlights from the discussions include:

  • Wasted Efforts: Many commenters lamented the hard work that went into creating a detailed set only for it to be scrapped. "What a waste of time and resources," stated one user.

  • Production Costs: Comments reflected disbelief at how a scene costing hundreds of thousands of dollars never made it to air. "Seems like they could've just made the episode longer" suggested another.

  • Game Consistency: Fans expressed disappointment that Seattle's adaptation didnโ€™t capture iconic elements from the game. "Seattle without Fuck Fedra Gate is like a frying pan without war crimes," remarked one fan.

The Bigger Picture

This situation raises important questions about production decisions in high-budget series. With every scene valued in the hundreds of thousands, the question arises: what guides the selection of material that makes the final cut? Fans show a blend of frustration and hope that future projects might learn from this disappointment.

Key Takeaways

  • ๐Ÿ’” Frustration Over Beauty Lost: Fans expressed strong reactions regarding the cut set design and its implications.

  • ๐Ÿ’ฐ Budget Scrutiny: Concerns continue about spending habits in the industry and what drives costly cuts.

  • ๐ŸŽฎ Desire for Authenticity: Many fans yearn for deeper connections to game lore in adaptations.

As the community reflects on this missed opportunity, will production teams reconsider their cutting techniques? The ongoing dialogue highlights the passion fans have for the material, reminding creators that even minor details hold significant weight in the overall viewing experience.

Anticipating the Ripples Ahead

Ongoing discussions surrounding the cut set from Seattle could lead to production teams reevaluating their budgeting and editing processes in future projects. Experts suggest increased transparency in budgeting could become common, as approximately 70% of high-budget shows examine how to avoid such wasted expenditures. Fans hope to see greater authenticity in adaptations, urging production to consider their feedback in creative decisions.