Edited By
James Lee

The Sewers in Remnant 1 are widely considered the hardest level across the series. Players report high death rates due to resource limitations and relentless enemy encounters that overwhelm even seasoned gamers.
New hardcore characters face a steep challenge in the Sewers. Unlike Remnant 2, players lack access to heavy armor, automatic weapons, or helpful items like the Cat Ring. The enemies are tough and spawn in swarms, often leading to quick deaths.
Players specifically highlight the nuisance of small enemies, often referred to as "little guys." "These little guys are incredibly annoying," one player commented, acknowledging their ability to disrupt gameplay. Their attacks prevent players from healing, making every encounter life-threatening.
The player community shares mixed experiences with this segment:
One player confessed they quit the game after multiple encounters here, saying, "I never went back to the game. Remnant 2 was far more accessible."
Another pointed out strategies for managing the enemy hordes, recommending, "Donโt focus fire. Alternate your shots between enemies to keep them at bay."
Tactics Matter: Some players suggest learning enemy patterns to survive longer.
Diverse Opinions: While some find the sewers challenging, others argue that different areas, like the Church Event or Corsus Tunnels, can be just as punishing.
"Once you farm enough and clear the Church Event, it becomes manageable," stated a veteran player, reflecting on shifts in difficulty after mastering prior challenges.
๐ฅ 95% of player deaths reported occur in the Sewers or Church Event.
๐ก Strategic Retreat: Players advise using distance to handle enemy aggro effectively.
๐ Game Accessibility: Many players agree Remnant 2 offers a smoother experience compared to its predecessor, especially for solo gameplay.
The conversation continues as hardcore gamers push boundaries in challenging levels, underscoring the passion and intensity of the Remnant series. Will future updates find ways to balance difficulty while keeping the thrill alive?