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Should nemesis have three zombies instead of two?

A lively debate among gamers is unfolding about whether Nemesis should sport a third zombie instead of the standard two. Opinions are split, with discussions heating up on forums regarding game balance and player satisfaction.

By

Emily Rodriguez

Mar 25, 2026, 01:18 PM

Edited By

James Lee

Updated

Mar 25, 2026, 08:15 PM

2 minutes of duration

A scene showing Nemesis surrounded by three zombies in a tense chase scenario at a map resembling a meat packing plant.
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The Role of Zombies in Gameplay

Players argue about the effectiveness of having additional zombies, with some stating that having a third could enhance map control in vital areas like the Meat Packing Plant and Nostromo. "Zombies do cover areas well during chases," one player remarked, but others arenโ€™t convinced that a third zombie would be beneficial.

"More bots would be more annoying," said one gamer, voicing concern that extra zombies could irritate players trying to engage directly with Nemesis.

Key Concerns from the Community

  1. Tunneling Off Hook: Some players pointed out that zombies do not alleviate issues with tunneling. One noted, "Emotional Support Zombies do not help Nemesis' ridiculous basekit. He really needs a rework."

  2. Buff Ideas Over Zombie Count: Many propose enhancing Nemesis's abilities instead of simply increasing zombie numbers. One suggested giving Nemesis faster abilitiesโ€”"Iโ€™d rather have buffs like increased speed or longer tentacle range,โ€โ€”indicating a preference for improved gameplay dynamics.

  3. Zombie Movement Mechanics: There's a growing request for smarter zombies. One player stated, "Iโ€™d like to see something to stop zombies from getting stuck," echoing a broader desire for functional AI that provides real threats rather than just being irritating.

Player Sentiment: Mixed Reactions

Responses reveal an even mix of enthusiasm and skepticism. Players who advocate for more zombies face pushback, as many are concerned about the impact on gameplay balance.

Here are some representative sentiments:

  • "Not gonna lie, 2v8 Nemesis was beyond annoying."

  • "I think a buff to his zombies would be better than just adding another one."

Key Takeaways

  • โœ… A blend of players express the need for better zombie utility rather than an increase in number.

  • ๐Ÿ”„ Numerous commenters favor skill-focused adjustments over simple enhancements in zombie count.

  • ๐Ÿค” "Most of the time, his zombies just feel like an annoying fly buzzing around."

As community discussions push on, players remain torn on how best to improve the Nemesis experience without compromising gameplay enjoyment. Will developers heed these callings for more significant adjustments in future updates? Given the emphasis on balancing game mechanics, a shift toward enhancing existing abilities seems likely in the near future.