
A recent playtest of Skate 2025 has stirred up passionate discussions among players, revealing over 140 challenges and 25 missions. While some players appreciate new features, others express frustration over gameplay mechanics, music, and cutscene controls.
Hereโs a rundown of the key features welcomed in Skate 2025:
Challenges and Missions: A hefty lineup of 140+ challenges and ~25 missions spread over three chapters.
Customization Options: Enhanced character presets with new lip colors, textures, and options for grip tape graphics, hair, and wardrobe.
Gameplay Adjustments: New toggle features for Quick Drop items and adjusted scoring systems. Players can also fast-travel to party-created Throwdowns visible on the world map.
Vibration Feedback: DualSense haptic feedback for an immersive PS5 experience.
Engagement on forums reveals divided opinions:
"Fast travel is locked, leaving previously popular spots dead," one player lamented, highlighting the new gameplay frustrations.
The sentiment isnโt entirely negative. Another noted, "Joey Valence and Braeโs songs are a nice addition," underscoring some excitement for new tracks.
Analysis of player comments highlights these key concerns:
Controls and Cutscene Issues: One player reported not being able to proceed past the tutorial due to lack of control after cutscenes, raising doubts about the game's readiness.
Camera Mechanics: Common reports of motion sickness related to the new camera settings indicate a challenge for many players.
Fast Travel Limitations: Players criticize the removal of shortcuts to bus stops, impacting play speed and convenience.
โฒ "I have little faith" in the gameโs readiness after cutscene issues.
โผ Fast travel restrictions frustrate players aiming for faster gameplay.
โ "The soundtrack additions bring a refreshing vibe, despite growing concerns over gameplay elements.
As Skate 2025 continues to develop, the pressure mounts for developers to address these issues without alienating fans. The free-to-play model initiates new challenges in balancing innovative features with the classic gameplay elements that players cherish. Will the feedback lead to substantial changes before the full launch?