Home
/
Esports
/
Esports news
/

Debate on changing saltwater shiv ability in dota 2

Saltwater Shiv Sparks Debate | Players Clash Over Dota 2 Ability Changes

By

Ethan Williams

Dec 30, 2025, 06:56 AM

Edited By

Alex

Updated

Dec 30, 2025, 11:40 PM

2 minutes of duration

Slark using his new Saltwater Shiv ability in a Dota 2 match, showcasing water effects and gameplay action.
popular

A growing number of gamers is voicing concerns about Slark's new Saltwater Shiv ability, stirring conversations across forums. Introduced last month, the ability has raised questions about its mechanics and overall fit within Slark's playstyle.

Confusion Over Ability Mechanics

Players are grappling with the mechanics of the Saltwater Shiv. Many state that while it fills the role of Essence Shift, the cooldown and stacking duration leave something to be desired. One comment highlighted frustration: "Slark doesnโ€™t have much mana. It shouldnโ€™t have mana cost! Heโ€™s already way too mana hungry!"

Another player added, "Too high cooldown, too low stack duration on laning phase." The difficulty in utilizing the ability against heroes with high HP recovery, like Dragon Knight, seems to be a common thread. One user noted, "If I used Shiv to counter high HP regen heroes, it is more fun to play, but currently, itโ€™s not viable."

Varied Reactions from Gamers

Opinions on the ability vary significantly. Some find that Saltwater Shiv adds depth to Slarkโ€™s gameplay, claiming it enhances his performance in late-game encounters: "I like the new skill. Heโ€™s better at squaring up in head-to-head fights."

Yet, others are nostalgic for the old Essence Shift's trading power in melee matchups. As one player lamented, "Look how they massacred my boy." The mixed sentiment showcases how divided the community remains on this change.

Ideas for Improvement

Amid the debate, several improvement suggestions emerged. One popular idea is to allow the ability to have charge mechanics, letting players stack HP regen at will. Commenters proposed starting with 2 charges and a potential max of 5. Another suggestion was to make it more active, potentially offering burst healing based on current essence points. Comments emphasized the importance of lowering cooldowns and mana costs for better accessibility.

"Itโ€™s close to being good thoughโ€ฆ the ability just doesnโ€™t make sense for Slark," remarked a player, echoing the desire for refinement.

Key Points from the Discussion

  • ๐Ÿ”ธ High cooldown and mana cost frustrate players.

  • ๐Ÿ”น Suggestions include adding charge mechanics to stack regen.

  • โš ๏ธ Users uniformly feel adjustments to the ability are necessary to maximize effectiveness.

As players express their views, developers face pressure to reconsider the Saltwater Shiv's balance. With well-substantiated feedback about mana issues and cooldown frustrations, adjustments seem likely in upcoming patch notes. Will changes turn the tide for Slark in competitive Dota 2 play? Community members wait in anticipation for the developersโ€™ response.

What's Next for Slark?

With conversations raging in the forums, it's expected that developers may take strides to address the Saltwater Shiv concerns. Players are locked in a delicate dance with game balance; ensuring Slarkโ€™s viability is essential for keeping him competitive at all levels. If the ability can be reworked for improved satisfaction, Slark might find his role redefined in future matchups.