Edited By
Alex

A significant divide is emerging among players of different versions of Smite. Discussions on forums reveal that many are dissatisfied with the player quality in Smite 1 compared to its sequel. After investing time in Smite 2, some new players are struggling with the matchmaking experience in the original release.
One gamer reported their experience after 10 games, stating, "Am I playing with bots or the people on Smite 1 mental patients?" They expressed frustration at consistently performing well alongside teammates who seemed to lag far behind, claiming a score of 50/1 while teammates were at 0/20.
Several comments from others echoed similar sentiments:
"If you are a fresh account, I think you are playing with bots until level 5."
"Smite 1 lobbies are an absolute joke right now."
"The player base on Smite 1 is four times lower than on Smite 2, so matchmaking will be worse."
Other players chimed in about their contrasting experiences. Responses ranged from clarifications regarding bot matches to critiques about the state of lobbies. Many noted that real players are sparse in low-level matches, leading to encounters that feel unbalanced.
"After level 10, you'll start playing with real people but they wonโt really be much better than the bots."
"Average Smite 2 newcomer lmao they don't notice the same 5 names in a row."
Some took jabs at mismatched skills, pointing out that even after reaching certain levels, players continued to encounter those with very little understanding of the game dynamics. The overall tone leaned negative as many players questioned the viability of Smite 1โs community.
โ Fresh accounts often face bots until level 5.
๐ฅ Player critiques suggest a dwindling competition base.
โ ๏ธ "Smite 1 lobbies are an absolute joke right now." โ Common viewpoint.
The growing conversation on forums indicates an urgent need for developers to assess the matchmaking processes in Smite 1. With many players frustrated about skill discrepancies, the question remains: how can developers enhance these conditions to foster a sustainable gaming environment?