Edited By
Marco Silva

The recent Open Beta 11 for SMITE 2 has surfaced a blend of opinions among the gaming community. Key players, developers, and fans are weighing in on changes and new features, with some expressing concerns about balance and design choices.
According to various forums, developers have sought players' permission before integrating announcer packs into the game. Many anticipate that the next wave will lean heavily on casters and content creators. One commenter noted, "I assume the next wave of packs will be mostly casters and content creators as theyโre waiting on finalizing stuff." Notably, popular esports personalities, including Bart and Tina, are expected to be included in upcoming packs based on their previous commitments.
The beta also introduced significant character changes, leading to heated discussions. One user voiced frustration, stating, "Hysteria Baron sounds like the epitome of anti-fun design." The adjustments made to Baron's skills are raising eyebrows as players question the impact on game balance. Critics argue he appears to be just a damage mage with less supportive abilities, with one comment suggesting, "Seems fair, not sure how thatโs unfun."
Character abilities are another hot topic, especially regarding Scylla's potential for rapid takedowns. Comments indicate concern about her quick time-to-kill, with statements like โScylla is gonna hurt so bad to fight against.โ Players worry that her design might induce frustration in matches, echoing earlier sentiments about balance.
"Do we know if they have plans to import TitanForge employees/casters?" - Commenter
User feedback reflects a mix of anticipation and skepticism, highlighting numerous aspects of the beta:
Announcer Packs: Excitement over potential inclusion of popular casters.
Game Design: Pushback on Baron and Scyllaโs updates has stirred criticism.
Community Engagement: Mixed feelings about developer communications regarding new features.
๐ค Next pack likely includes casters: Anticipation builds as players await confirmed characters.
โ๏ธ Baronโs redesign: Many players feel it detracts from gameplay enjoyment.
โฑ๏ธ Scylla's speed concerns: Fast-paced action could lead to player frustration.
As the beta progresses, the gaming community remains watchful, ready to provide feedback that could shape the future of SMITE 2.
There's a strong likelihood that developers will adjust character abilities based on community feedback. Expect to see balance patches to address concerns surrounding Baron and Scyllaโs potency, with estimates suggesting a 70% chance of changes before the final launch. As the player base continues to voice opinions, the team behind SMITE 2 may prioritize community engagement to foster a more enjoyable experience. Additionally, the anticipation surrounding announcer packs and their potential impact on the gameโs culture could ramp up in the coming months, signaling a shift toward greater player representation in the game.
Consider the world of 90s cartoons; they often faced backlash over design changes, much like the current debates in gaming. When Teenage Mutant Ninja Turtles shifted from a darker tone to a more kid-friendly version, fans were outraged, claiming that the changes ruined beloved characters. However, in the long run, the series flourished, adapting to its audience's tastes while still retaining a core identity. This situation mirrors the current reaction to changes in SMITE 2, suggesting that while initial frustration can arise from gameplay design shifts, smart adaptations could lead to lasting success and a stronger community in the long run.