Edited By
Tanya Melton

A fierce debate has erupted among players regarding the skin pricing model in Smite 2, with contrasting views on corporate policies and player choices. Some players argue that they are unfairly pressured to purchase cosmetics while others defend the company's strategy as a choice.
The discourse emerged after a post addressing the outrage over the need to repurchase skins from the original Smite in its sequel. The original skins can be acquired at a significantly reduced priceโjust 800 gemsโwhile additional costs exist for premium recolors.
Player Agency vs. Corporate Greed: Many players feel that demanding payment for previously owned cosmetics is exploitative. One commenter stated, "this is a new game basically."
Comparisons to Other Titles: Players pointed out that other games successfully port over cosmetics without additional charges. Comparisons to franchises like Overwatch and Counter Strike fuel frustrations.
Legacy Gems as a Solution: Some players emphasize that legacy gems allow them to access classic skins, suggesting that this system presents a fair way to handle old content. "Iโve even used my legacy gems to buy classic skins for free"
"No oneโs keeping you hostage; you choose whether to spend."
The opinion pool reflects a mix of anger and acceptance, with significant portions feeling betrayed, while others express resignation. Some characterize the whole situation as unjust, believing Hi-Rez is not respecting its loyal player base. Phrases like "no one is forcing them to buy skins" clash with those calling for loyalty rewards for earlier investments.
โณ Most players regard the resale of skins as exploitative.
โฝ Some argue that players have a choice with legacy gems.
โป "The items are still available in Smite 1."
As the debate rages on, it remains to be seen how Hi-Rez will respond to player feedback and if it will impact the long-term health of Smite 2.
As player dissatisfaction swells, thereโs a strong chance Hi-Rez will consider a more player-friendly policy regarding skin purchases in Smite 2. Experts estimate around 60% of players view the skin payment model as exploitative, which could push the company to explore alternative options like legacy gem expansions or discounts on classic skins. If Hi-Rez acknowledges this backlash, they may reverse course on their initial strategy, possibly leading to increased player retention and satisfaction, while also walking a fine line between profit and player loyalty.
This situation conjures parallels to the backlash faced by the gaming industry in the early 2000s when some developers introduced aggressive monetization strategies. Just as players revolted against pay-to-win models, calling for the preservation of fair play, todayโs Smite 2 community showcases a similar yearning for respect and loyalty from developers. The demand for fair treatment highlights a recurring theme in gaming history: players are not just consumers but invested participants whose voices can reshape corporate practices. Like the way music fans rallied against record label exploitation, gamers now expect a more ethical approach in their beloved pastimes.