
A rising tide of players is voicing their concerns over the lack of rewarding experiences in solo quests within their favorite game. Discussion across various gaming forums reveals a shared frustration about stagnant gameplay, prompting players to challenge developers' approach to quest mechanics.
Many players are expressing their deep disappointment regarding quest rewards, particularly in relation to experience points and meaningful items. Comments reveal a striking sentiment: "98% of the quest rewards are things I already have stacks of." Another player lamented, "I sped through all the quests after the reset and there wasnโt even some sort of 'hey, good for you, you did all the quests' cutscene or anything."
Players are demanding more engaging rewards, suggesting that quests need to include financial incentives alongside traditional items. A prevailing view is that "If they would give money, I would be far more excited to do quests.โ Moreover, some gamers are calling for quests to integrate into the overall expedition system for added value, even if it meant earning bonus points.
One player echoed a similar sentiment with their comment, "The quests should be part of the expedition" reinforcing the idea that tying quest completion to broader gameplay could enhance player motivation.
Interestingly, the discussion also touches on how quests serve a purpose for newer players. Some noted that they help newcomers discover hidden map areas, although these routes are sometimes seen as "random empty corners.โ The sentiment suggests that while quests aid in exploration, they lack excitement and fail to foster a sense of achievement.
The conversation highlights specific frustrations regarding the nature of rewards. Players are tired of receiving duplicated items, such as binoculars, as a reward, with one stating, "Yeah, the binoculars are such a meme reward, lmao." This illustrates a clear need for developers to rethink how rewards are structured within quests.
โผ๏ธ Quest rewards lack value; many receive duplicates of items.
โผ๏ธ Strong demand for financial rewards as quest incentives.
โผ๏ธ Quests helpful for new players but add to repetitive gameplay.
While the players continue to voice their discontent over stagnant quest mechanics, the question remains: will developers respond to these pressing demands?