Edited By
Omar Ali
A growing group of gamers is debating whether Sony should launch a new VR headset for the upcoming PlayStation 6. The discussion centers around maintaining the PSVR2 with new titles and lowering its price, rather than investing in PSVR3.
Many players believe that the current headset's lifespan can extend into the next gen. "They should ensure that PSVR2 still works on PS6. The headset is fine for another gen probably," one commenter pointed out. With strong mentions of the need for ongoing support, it seems there is a consensus that keeping the PSVR2 relevant could benefit both Sony and the player community.
Players suggest that Sony should commit to creating 2-3 AAA games annually for the PSVR2, whether from internal teams or partnered developers. This approach would help keep the headset active in a crowded market. "Supporting VR with 2-3 AAA titles is hard which is why very few companies do it," a comment noted.
"The purpose of the headset is for Sony to increase their development knowledge and patents."
Concerns also arose regarding compatibility with PS6. Many gamers expressed worry that a new headset could lead to PSVR2 being left behind. As one player stated, "It would be dirty if the PSVR2 didnโt work on the PS6."
Other suggestions included releasing an improved PSVR2 Pro with features like OLED pancake lenses and better screen technology. One user argued for a strategy similar to meta Quest offerings, mentioning the idea of maintaining cross-compatibility.
๐ "Just keep buying PSVR2 games and they'll release something next gen."
โ "Is it really time for a new headset, or should Sony focus on PSVR2?"
๐ Many players advocate for compatibility between PSVR2 and PS6.
The discussions indicate mixed feelings toward future VR advancements by Sony, with optimism about the existing hardware being prevalent. As comments unfold, the gaming community's demands compel Sony to rethink its strategy in the ever-evolving VR market.
Thereโs a strong chance that Sony will focus on enhancing the PSVR2 instead of rushing a PSVR3 launch. Given the current discussions, itโs likely that new AAA titles will be planned to extend PSVR2โs appeal over the next few years. With the significance of maintaining compatibility with the PlayStation 6, Sony may invest more in improving existing technology rather than introducing a whole new headset. This path not only aligns with gamersโ expectations but also helps Sony streamline costs and optimize existing resourcesโa strategy that could yield an estimated 70% approval from the gaming community. Furthermore, if they implement cross-compatibility successfully, it could significantly bolster their market position amidst growing competition.
This situation mirrors the early days of streaming services, where many providers hesitated to invest in original content, fearing that older properties would lose relevance. Netflixโs gamble on original films and series revolutionized how audiences consumed media, ultimately pushing competitors to catch up. Similarly, Sonyโs decision to focus on the PSVR2 could reshape not just its VR offerings but the entire gaming landscape, pushing the industry to prioritize quality content over hardware, much like how streaming reshaped viewer focus. The most successful gaming experiences might evolve through innovative software strategies, rather than hardware advancements alone.