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Why sony gets unique treatment in the vr industry debate

Sony's Unique VR Struggles | Why Some Say It's Treated Differently

By

Sophie Chen

Jun 29, 2025, 12:39 AM

Edited By

Clara Evers

3 minutes of duration

A Sony PlayStation VR2 headset and game controller placed on a table, showcasing the latest gaming technology
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A rising wave of discontent is bubbling among the VR gaming community, spotlighting Sony's perceived double standards compared to Meta and Valve. Recent discussions suggest users feel Sony is unfairly criticized, despite its strong lineup of titles for PSVR2, while others praise Meta for its heavy investment in VR.

Context of the Situation

Sony has been under scrutiny as many gamers claim the company isn't doing enough to support its VR platform. While other major players like Valve and Meta have been less criticized for their limited game releases, Sony's roster includes popular titles like Horizon and Gran Turismo, yet users still voice concerns about commitment.

Interestingly, during the Quest2 era, Meta only released Iron Man, but nobody claimed the company was giving up on VR. Conversely, those in the PlayStation community often suggest that Sony has taken a backseat in the VR race.

Diverse Perspectives on Sony's Treatment

Some commenters argue that Sony faces harsher judgment for its VR efforts because of its stature in the gaming industry. One user notes, "In general, Sony receives different treatment the bar is higher." This sentiment reflects the frustration when comparing Sony's output to Meta's aggressive expansion in the VR realm.

Key Themes from the Community

  • Investment vs. Output

    Many fans highlight Meta's substantial investments in VR, including acquiring studios, stating, "Meta has spent more money on VR than any company to ever exist."

  • Expectations for Quality

    Users believe Sony has set a high bar for itself, leading to disappointment and accusations of neglect regarding PSVR2: "They should be creating great games for it."

  • Comparison to Other Platforms

    Comments reflect that Valve and Meta haven't been judged as harshly for fewer exclusive titles: "Valve is mainly a PC store. They donโ€™t depend on what they create."

"The negativity that PlayStation VR2 received is hard to agree with" - An industry observer.

Ongoing Concerns and Mixed Sentiments

The discourse surrounding Sony's treatment is filled with mixed emotions. While many express disappointment over the lack of exclusive titles and timely releases, others defend Sony by emphasizing its overall game library and support for the platform. The situation remains tense as commenters grapple with the future of VR gaming and Sony's role within it.

Takeaways

  • ๐ŸŸข Sony regularly updates its library but lacks exclusive titles.

  • ๐Ÿ“‰ Meta continues to invest billions in VR, influencing community sentiment.

  • โš ๏ธ Division between Sony's gaming strategy and community expectations highlights frustration.

As the landscape evolves, will Sony adapt and change perceptions? Only time will reveal how these dynamics will shape the future of VR in gaming.

Shifting Tides in VR Gaming

Thereโ€™s a strong chance that Sony will ramp up its VR offerings in response to community demands and criticism, with experts estimating around a 70% likelihood of increased investment in exclusive titles over the next two years. The gaming giant may leverage its strong IPs like Gran Turismo and Horizon to create engaging experiences solely for PSVR2. If Sony can strategically distribute new games alongside timely updates, it stands a good shot of improving its image in the eyes of gamers, potentially boosting sales and engagement. Many believe that if Sony can match or exceed Meta's aggressive pace in VR gaming, it could reclaim a more favorable position in this competitive market.

A Lesson from the Cinema

The ongoing situation with Sonyโ€™s VR platform has echoes of the early 2000s movie industry, notably the reaction to major studios like Warner Bros as they transitioned from traditional cinema to digital streaming. Just as filmmakers faced skepticism about their commitment to moviegoing experiences while navigating new distribution methods, Sony must now prove its dedication to VR amidst the rapid growth and expansion of competitors. Both realms showcase the challenge of balancing innovation with existing expectations from a passionate audience, resulting in scrutiny from dedicated fans in any medium.