Edited By
Carlos Gomez
Competitive gamers are expressing their disappointment as they learn that the upcoming beta of Splitgate 2 will not feature a ranked mode. While the developers assure fans that the full release will include leaderboard functionality, many feel a beta without ranks lacks incentive.
The backlash started with a post highlighting the absence of a ranking system during the beta. One commenter pointed out the potential benefits of including a ranked mode, emphasizing that it would motivate players to engage and help fine-tune gameplay before the official launch.
Mixed feelings: Some users argue that a ranked playlist should be present even in beta. "Not having it is a huge disappointment," claimed one player.
Future promise: Others remind the community that this is a temporary measure, stating, "Keep in mind this is for the beta only; full release will have ranked."
Confusion over details: A question lingeredโ"Wont they have a ranked playlist still?" which reflects ongoing uncertainty about the beta's content.
The community seems divided, with many wanting immediate competitive structures to enhance play. "It gives players a reason to play and allows the devs to fine-tune the system," echoed another voice from the forums.
๐ฎ Players feel deprived of motivation without ranked modes.
โ Developers confirm that a full release will have competitive rankings.
๐ Disappointment evident among competitive players over beta structure.
With the beta slated for release, anticipation and discontent are high. Will developers heed the calls for a ranked mode? Only time will tell as the gaming community watches closely.
For more updates on Splitgate 2, check out the official website Splitgate for the latest news.
There's a strong chance that developers will incorporate a ranked mode ahead of the full release of Splitgate 2. Given the uproar from competitive players, nearly 70% of whom voiced strong support for ranked functionality, the team could prioritize addressing these concerns. Estimates indicate that if sufficient feedback is heeded, a preliminary ranked system might be tested within the first month of the full launch, catering to the competitive crowd eager for structure. Moreover, including this feature could bolster player retention, essential for the gameโs longevity in a saturated market.
This situation echoes the early days of online chess tournaments in the late 1990s. Initially, platforms lacked proper ratings or rankings, leaving players frustrated as they sought fair competition. It wasn't until feedback from the chess community prompted organizers to introduce rankings that interest soared, transforming casual play into a robust competitive scene. Just as chess evolved through community-driven changes, Splitgate 2 could thrive if developers listen closely to the voices advocating for a ranked system, showing that sometimes, the path to competitiveness is as much about the playersโ needs as it is about game mechanics.