Edited By
Nicolas Dubois

In a recent playthrough of a popular survival horror game, players have reported unexpected changes in the stalker's behavior, raising questions about updates and game mechanics. Users diving back into the game after some time are experiencing a stalker that appears more unpredictable, even without alterations to settings.
A player shared their experience on a gaming forum, noting that the stalkerโs actions in a normal playthrough felt different compared to the gameโs launch. Initially, the stalker frequently retreated to Administration after loud noises, but now, it seems to anticipate player movements.
โIt almost seems like the stalker realizes what Iโm doing,โ recounted one player, adding they were surprised when it emerged right next to a key item location.
Commenters on the forum have weighed in, speculating on whether these behaviors stem from a bug or a change in the game's AI.
One user pointed out that the stalker spawning near the dynamite could be a method to "free" it from a trapped state, adding a layer of complexity to gameplay.
Consistently trapping the stalker in certain rooms could trigger different behaviors, potentially making strategy essential.
Others appreciated the unexpected moments, indicating a refreshing twist in gameplay dynamics.
Many players expressed their enjoyment of these altered experiences. One user remarked how โthese surprises make the game even more thrilling.โ The overall sentiment leans positive, with players appreciating the increased tension and unpredictability.
๐ฆ Players report stalker behavior in normal mode is now less predictable.
๐งช Stalker's new behaviors could be a bug linked to its AI, not just settings.
๐ฎ Many players enjoy the increased tension, enhancing the horror experience.
This evolving gameplay captures the attention of both long-time fans and new players alike. As the community shares their experiences, the discussions may not just hint at isolated incidents but signal a shift in how the game is perceived.