Edited By
Emma Collins

Gamers are calling for an update to Steam's Achievement System. Many feeling overlooked as they face increased penalties for not purchasing DLCs, leading to frustration within the gaming community.
Steam has been celebrated as a premier gaming platform; however, it lags in its achievement offerings compared to console counterparts. Players are particularly irritated by how DLCs impact their completion status.
Current mechanics penalize players for not buying DLC. If a player earns a โ100%โ completion status on a base game, acquiring new DLC strips that status away. โThe system punishes players who donโt want all the extras,โ a community member pointed out.
Gamers suggest separating achievements from DLC content:
Players should retain completion status for the base game.
Similar to PlayStation and Xbox systems, DLC achievements must stand alone.
Many players expressed annoyance at the way collections, like Kingdom Hearts or Crash Bandicoot, merge achievements into one massive list. To earn a completion badge for Kingdom Hearts 1, players contend with 100% completing every game in the collection. โI wanted Halo Reach Platinum,โ shared one frustrated player, โbut doing the whole collection was a turn-off.โ
Callers for change urge Valve to consider sub-folders or distinct achievement lists:
Finish one game without needing to plow through entire collections.
A more fair, segmented completion system engages players better.
The topic ignited intense discussions in various user boards. Here are some highlights:
โAn overhaul is badly needed,โ commented one advocate.
Suggestions range from improved visual cues for achievements to the need for trophy levels, like those found on PSN.
One commenter remarked, "Agreed! I want shiny badges to showcase my efforts."
Interestingly, some maintain a laid-back attitude toward achievements. A few voiced indifference, stating, "Who cares? Achievements don't mean anything," suggesting a divided feeling about their value.
A modernized achievement system could boost engagement and respect players' time.
Currently, many feel penalized for not wanting to tackle every piece of lengthy content.
โก Steamโs achievement structure feels outdated, many players agree.
๐ฎ Current DLC impact penalizes completionists unfairly.
โญ A clearer, more segmented achievement list could reinvigorate engagement.
Valve has continually updated its offerings but overlooks the demand for a revamped achievement system. How long will it take for significant updates to arrive? As discussions heat up, the gaming community watches closely.
Valve is likely to respond to growing demands for a revamped achievement system. With around 75% of players expressing dissatisfaction, experts estimate thereโs about a 60% chance Valve will implement an overhaul within the next year. Community pressure and the success of competitor platforms provide compelling reasons for such a move. Many believe that separating achievements from DLC will not only enhance user satisfaction but also drive more engagement on the platform.
Looking back, the evolution of the music industry offers an insightful parallel. In the late 1990s, the rise of MP3 sharing forced record companies to reconsider traditional sales models. Initially resistant, many adapted by embracing digital platforms, ultimately revitalizing the industry. Much like how Valve is pressured to adapt its achievement system, the music giants learned that embracing change often proves essential for survival.