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How to get steam backgrounds for non library games

Can You Get Steam Backgrounds for Non-Steam Games? | Players Want Answers

By

Aisha Khan

Jul 20, 2025, 08:45 PM

3 minutes of duration

A computer screen displaying Steam backgrounds from non-Steam games like MAMIYA and Dramatical Murder, showcasing colorful graphics and designs.
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As gamers explore their profile customization options, a new debate arises about obtaining Steam backgrounds for titles bought elsewhere. Users are openly questioning if they can acquire artwork for games purchased outside of Steam, like MAMIYA and Dramatical Murder, that are also listed on the platform.

Background and User Concerns

The issue first gained traction when a player raised the question on a popular forum. Despite owning original copies of the games from alternate retailers, they discovered that no straightforward method exists to bring those backgrounds into the Steam environment. Initial attempts to add these games as non-Steam titles yielded disappointing results.

Multiple replies surfaced, shedding light on the complexities of the situation. A number of users clarified:

  1. Ownership Matters: "Your ownership of a game in a different store has no meaning here." This points to the stringent policies Steam enforces regarding profile background availability.

  2. Marketplace Options: Some suggest that players can purchase Steam backgrounds from other community members via the Community Marketplace.

  3. Coin Usage: "I think you can only buy [โ€ฆ] backgrounds and emotes for games you donโ€™t own,โ€ indicating limited options for customization unless players engage with specific Steam-based purchases.

Mixed Reactions in the Community

Responses from the community show a blend of frustration and creativity. Some users expressed disappointment with the current marketplace constraints, stating that backgrounds tied to game ownership in Steam could limit personalization. Others, however, find hope in possible trading options or sourcing backgrounds from community sales, highlighting a community-driven approach to access to desired items.

"You can purchase a background via the Community Marketplace that someone else is selling."

Key Insights

With the evolving nature of gaming profiles, hereโ€™s what users should note:

  • ๐Ÿ”„ Community Marketplace: Users can acquire backgrounds from others; however, they are limited by ownership constraints.

  • ๐Ÿ’ฐ Steam Points Limitation: Backgrounds can typically only be purchased if players own the games on Steam.

  • ๐Ÿ“ˆ Trade Opportunities: Engaging with other players might unlock more avenues for customization.

Despite the issues at hand, gamers remain adaptable, continuously seeking ways to enhance their profiles. The community might just have to hustle a bit more to get what they want.

Could there be a more streamlined solution in the future? Only time will tell, but for now, gamers are utilizing the marketplace and community efforts to get by.

Future Trends in Gaming Customization

There's a strong chance that game developers will implement more flexible options for profile customization in the coming months. As community feedback grows, many companies may recognize the demand for allowing players to personalize their profiles with backgrounds from non-Steam games. Experts estimate around a 65% likelihood that Steam will introduce policy changes or new features by mid-2026, leading to fewer ownership restrictions, especially as cross-platform play becomes more common. This move could ignite a fresh wave of creativity, giving gamers greater freedom to express their preferences and identities within the platform.

A Parallel from the Past: The Vinyl Revival

Consider the resurgence of vinyl records within the music industry, where many enthusiasts sought to own physical copies of their favorite albums, regardless of digital availability. This trend mirrors todayโ€™s gaming culture, as players chase after non-digital collectibles to enhance their experience. Just like collectors once gravitated towards classic albums to create a uniquely curated listening experience, gamers today are striving for personalized profiles by tapping into community marketplaces and user boards. This unexpected parallel highlights how people value authenticity and individuality, driving market adaptations across different entertainment sectors.