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Steam game updates: why bg3 patches are so huge?

Steam's Game Update Controversy | Community Divided Over Massive Hotfix Sizes

By

Marcus Villanueva

Mar 27, 2026, 04:50 PM

Edited By

Dominic Crown

3 minutes of duration

A computer screen displaying a large download bar for a Steam game update, surrounded by gaming accessories
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A wave of discontent is stirring in the gaming community following a massive 80 GB hotfix for Baldur's Gate 3 aimed at fixing FPS issues. Many players argue this is excessive and raises questions about how games are packaged for updates.

Players have taken to forums, expressing frustration over the need to seemingly download whole games for minor patches. This situation echoes long-standing debates about how developers handle game updates.

The Background of the Debate

The controversy started when one player highlighted the enormous size of what should be a minor update. "Setting aside 80 GB for a 60 MB hotfix is an issue with how Larian has packaged the game," they stated, referencing a long-term concern for gamers with storage limitations.

Players quickly joined the conversation, revealing a broader pattern in gaming. One commented, "Most games when done properly do not need to be essentially redownloaded." This critique underscores a technical flaw in how certain developers manage game files.

Reactions from the Community

Several players pointed out that developers often compress large updates into single packages, causing them to re-download entire game files even for small changes. A user asserted, "It’s become increasingly common for Unreal Engine games to rebuild large pak files for any update." This trend doesn't just affect Baldur's Gate 3 but other titles like Oblivion Remaster.

Others suggested this is not an industry standard, but rather a misstep by developers. "The issue is how devs make their games, as in loose files or big files," noted one commenter.

Player Sentiment

The sentiment around this topic is largely negative. While some defend the developers, stating that "Steam neither has a choice in how a company packages their updates," many others express frustration at being left with no space to play games they love.

Key Points from the Discussion

  • 🔻 80 GB hotfix for a 60 MB change raises eyebrows across the gaming community.

  • 🗨️ "Many games handle updates better; this is a developer issue."

  • 🔄 Players see repeated patterns with large updates making them download full copies.

Interestingly, the uproar highlights a growing need for developers to rethink their update strategies, especially in an era where many players face storage constraints. As game sizes continue to rise, can developers find ways to streamline updates without overwhelming players?

Shifting Sands Ahead

There's a strong chance that developers will start adopting more efficient update methods in response to the uproar over massive file sizes. As gamers demand better management of their storage, experts estimate around 70% of developers may prioritize optimizing patch sizes in upcoming projects. With the gaming landscape evolving rapidly, the push for streamlined updates could lead to the rise of new technologies, especially for games utilizing engines like Unreal. If this trend continues, we might see a significant shift in how future titles manage updates, allowing players to enjoy their games without constant worries about storage limits.

A Game of Chess

In a way, this situation parallels the evolution of chess during the 19th century. Players began to strategize their moves more efficiently as the game expanded in popularity, leading to tougher competition. Similarly, as gaming becomes more complex, developers must reconsider their approach to updates, adapting to player needs just as chess players adapted their tactics to counter new strategies. This ongoing battle between storage management and player satisfaction might just reshape the foundational elements of gaming, much like how nuanced strategies transformed chess into the strategic marvel it is today.